Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)
This removes the ability to explicitly cast to the base type, but the requirement to use .base() means the conversion is still explicit.
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@@ -227,8 +227,8 @@ void SerializeNetworkGameInfo(Packet *p, const NetworkServerGameInfo *info, bool
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}
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/* NETWORK_GAME_INFO_VERSION = 3 */
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p->Send_uint32(static_cast<int32_t>(info->game_date));
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p->Send_uint32(static_cast<int32_t>(info->start_date));
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p->Send_uint32(info->game_date.base());
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p->Send_uint32(info->start_date.base());
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/* NETWORK_GAME_INFO_VERSION = 2 */
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p->Send_uint8 (info->companies_max);
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@@ -321,8 +321,8 @@ void DeserializeNetworkGameInfo(Packet *p, NetworkGameInfo *info, const GameInfo
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}
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case 3:
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info->game_date = Clamp(p->Recv_uint32(), 0, static_cast<int32_t>(CalendarTime::MAX_DATE));
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info->start_date = Clamp(p->Recv_uint32(), 0, static_cast<int32_t>(CalendarTime::MAX_DATE));
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info->game_date = Clamp(p->Recv_uint32(), 0, CalendarTime::MAX_DATE.base());
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info->start_date = Clamp(p->Recv_uint32(), 0, CalendarTime::MAX_DATE.base());
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FALLTHROUGH;
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case 2:
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