Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)
This removes the ability to explicitly cast to the base type, but the requirement to use .base() means the conversion is still explicit.
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@@ -511,7 +511,7 @@ static void ReallyClearObjectTile(Object *o)
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{
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Object::DecTypeCount(o->type);
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for (TileIndex tile_cur : o->location) {
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DeleteNewGRFInspectWindow(GSF_OBJECTS, static_cast<uint32_t>(tile_cur));
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DeleteNewGRFInspectWindow(GSF_OBJECTS, tile_cur.base());
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MakeWaterKeepingClass(tile_cur, GetTileOwner(tile_cur));
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}
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