Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)

This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
This commit is contained in:
Peter Nelson
2023-11-06 20:29:35 +00:00
committed by GitHub
parent 737775f834
commit ab535c0a86
73 changed files with 174 additions and 173 deletions

View File

@@ -30,7 +30,7 @@ ScriptDepotList::ScriptDepotList(ScriptTile::TransportType transport_type)
for (const Station *st : Station::Iterate()) {
if (st->owner == ScriptObject::GetCompany() || ScriptCompanyMode::IsDeity()) {
for (uint i = 0; i < st->airport.GetNumHangars(); i++) {
this->AddItem(static_cast<uint32_t>(st->airport.GetHangarTile(i)));
this->AddItem(st->airport.GetHangarTile(i).base());
}
}
}
@@ -40,6 +40,6 @@ ScriptDepotList::ScriptDepotList(ScriptTile::TransportType transport_type)
/* Handle 'standard' depots. */
for (const Depot *depot : Depot::Iterate()) {
if ((::GetTileOwner(depot->xy) == ScriptObject::GetCompany() || ScriptCompanyMode::IsDeity()) && ::IsTileType(depot->xy, tile_type)) this->AddItem(static_cast<uint32_t>(depot->xy));
if ((::GetTileOwner(depot->xy) == ScriptObject::GetCompany() || ScriptCompanyMode::IsDeity()) && ::IsTileType(depot->xy, tile_type)) this->AddItem(depot->xy.base());
}
}