Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)

This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
This commit is contained in:
Peter Nelson
2023-11-06 20:29:35 +00:00
committed by GitHub
parent 737775f834
commit ab535c0a86
73 changed files with 174 additions and 173 deletions

View File

@@ -21,14 +21,14 @@ void ScriptTileList::AddRectangle(TileIndex t1, TileIndex t2)
if (!::IsValidTile(t2)) return;
TileArea ta(t1, t2);
for (TileIndex t : ta) this->AddItem(static_cast<uint32_t>(t));
for (TileIndex t : ta) this->AddItem(t.base());
}
void ScriptTileList::AddTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return;
this->AddItem(static_cast<uint32_t>(tile));
this->AddItem(tile.base());
}
void ScriptTileList::RemoveRectangle(TileIndex t1, TileIndex t2)
@@ -37,14 +37,14 @@ void ScriptTileList::RemoveRectangle(TileIndex t1, TileIndex t2)
if (!::IsValidTile(t2)) return;
TileArea ta(t1, t2);
for (TileIndex t : ta) this->RemoveItem(static_cast<uint32_t>(t));
for (TileIndex t : ta) this->RemoveItem(t.base());
}
void ScriptTileList::RemoveTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return;
this->RemoveItem(static_cast<uint32_t>(tile));
this->RemoveItem(tile.base());
}
/**