(svn r20446) -Codechange: unify the location of the water class
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@@ -1543,6 +1543,41 @@ bool AfterLoadGame()
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}
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}
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/* The water class was moved/unified. */
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if (CheckSavegameVersion(146)) {
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for (TileIndex t = 0; t < map_size; t++) {
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switch (GetTileType(t)) {
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case MP_STATION:
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switch (GetStationType(t)) {
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case STATION_OILRIG:
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case STATION_DOCK:
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case STATION_BUOY:
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SetWaterClass(t, (WaterClass)GB(_m[t].m3, 0, 2));
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SB(_m[t].m3, 0, 2, 0);
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break;
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default:
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SetWaterClass(t, WATER_CLASS_INVALID);
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break;
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}
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break;
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case MP_WATER:
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SetWaterClass(t, (WaterClass)GB(_m[t].m3, 0, 2));
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SB(_m[t].m3, 0, 2, 0);
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break;
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case MP_OBJECT:
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SetWaterClass(t, WATER_CLASS_INVALID);
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break;
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default:
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/* No water class. */
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break;
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}
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}
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}
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if (CheckSavegameVersion(86)) {
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for (TileIndex t = 0; t < map_size; t++) {
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/* Move river flag and update canals to use water class */
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@@ -2153,12 +2188,6 @@ bool AfterLoadGame()
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FOR_ALL_DEPOTS(d) d->build_date = _date;
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}
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if (CheckSavegameVersion(145)) {
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for (TileIndex t = 0; t < map_size; t++) {
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if (IsAirportTile(t)) SetWaterClass(t, WATER_CLASS_INVALID);
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}
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}
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/* Road stops is 'only' updating some caches */
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AfterLoadRoadStops();
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AfterLoadLabelMaps();
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