Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
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@@ -511,12 +511,12 @@ void EngineOverrideManager::ResetToDefaultMapping()
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*/
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EngineID EngineOverrideManager::GetID(VehicleType type, uint16 grf_local_id, uint32 grfid)
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{
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const EngineIDMapping *end = this->End();
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EngineID index = 0;
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for (const EngineIDMapping *eid = this->Begin(); eid != end; eid++, index++) {
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if (eid->type == type && eid->grfid == grfid && eid->internal_id == grf_local_id) {
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for (const EngineIDMapping &eid : *this) {
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if (eid.type == type && eid.grfid == grfid && eid.internal_id == grf_local_id) {
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return index;
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}
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index++;
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}
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return INVALID_ENGINE;
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}
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@@ -549,14 +549,14 @@ void SetupEngines()
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_engine_pool.CleanPool();
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assert(_engine_mngr.size() >= _engine_mngr.NUM_DEFAULT_ENGINES);
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const EngineIDMapping *end = _engine_mngr.End();
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uint index = 0;
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for (const EngineIDMapping *eid = _engine_mngr.Begin(); eid != end; eid++, index++) {
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for (const EngineIDMapping &eid : _engine_mngr) {
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/* Assert is safe; there won't be more than 256 original vehicles
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* in any case, and we just cleaned the pool. */
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assert(Engine::CanAllocateItem());
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const Engine *e = new Engine(eid->type, eid->internal_id);
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const Engine *e = new Engine(eid.type, eid.internal_id);
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assert(e->index == index);
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index++;
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}
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}
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