(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names. -Fix: NewGRF engines could not be renamed.
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@@ -20,7 +20,7 @@ struct Group;
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DECLARE_OLD_POOL(Group, Group, 5, 2047)
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struct Group : PoolItem<Group, GroupID, &_Group_pool> {
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StringID string_id; ///< Group Name
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char *name; ///< Group Name
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uint16 num_vehicle; ///< Number of vehicles wich belong to the group
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PlayerID owner; ///< Group Owner
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