(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is

no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
This commit is contained in:
peter1138
2008-01-12 19:58:06 +00:00
parent a222fe2e86
commit ab8382c0db
38 changed files with 250 additions and 298 deletions

View File

@@ -88,6 +88,7 @@ struct Town : PoolItem<Town, TownID, &_Town_pool> {
uint32 townnamegrfid;
uint16 townnametype;
uint32 townnameparts;
char *name;
/* NOSAVE: Location of name sign, UpdateTownVirtCoord updates this. */
ViewportSign sign;