(svn r3787) Use DirToDiagDir() instead of >> 1

This commit is contained in:
tron
2006-03-08 08:28:48 +00:00
parent fa6632ec32
commit ab9af3b05d
5 changed files with 6 additions and 6 deletions

View File

@@ -1960,7 +1960,7 @@ Trackdir GetVehicleTrackdir(const Vehicle* v)
return DiagdirToDiagTrackdir(GetDepotDirection(v->tile, TRANSPORT_RAIL)); /* Train in depot */
if (v->u.rail.track == 0x40) /* train in tunnel, so just use his direction and assume a diagonal track */
return DiagdirToDiagTrackdir((v->direction >> 1) & 3);
return DiagdirToDiagTrackdir(DirToDiagDir(v->direction));
return TrackDirectionToTrackdir(FIND_FIRST_BIT(v->u.rail.track),v->direction);
@@ -1978,7 +1978,7 @@ Trackdir GetVehicleTrackdir(const Vehicle* v)
if (IsRoadStationTile(v->tile)) /* We'll assume the road vehicle is facing outwards */
return DiagdirToDiagTrackdir(GetRoadStationDir(v->tile)); /* Road vehicle in a station */
return DiagdirToDiagTrackdir((v->direction >> 1) & 3);
return DiagdirToDiagTrackdir(DirToDiagDir(v->direction));
/* case VEH_Aircraft: case VEH_Special: case VEH_Disaster: */
default: return 0xFF;