(svn r18709) -Fix (r10227,FS#3464): Animation buffer for 32bpp-anim blitter was only validated during sprite blitting, other drawing operations didn't check it. Initial startup and window resize could therefore lead to crash.

This commit is contained in:
peter1138
2010-01-04 02:32:36 +00:00
parent 5ab64809fe
commit abb147d974
7 changed files with 30 additions and 8 deletions

View File

@@ -200,6 +200,11 @@ public:
*/
virtual int GetBytesPerPixel() = 0;
/**
* Post resize event
*/
virtual void PostResize() { };
virtual ~Blitter() { }
};