Move upstream saveload to src/saveload/, move jgrpp saveload to src/sl/

Leave afterload in src/saveload/
This commit is contained in:
Jonathan G Rennison
2023-06-07 23:29:52 +01:00
parent 3c9ce6f9a5
commit ac2f9a21e8
181 changed files with 16887 additions and 16888 deletions

View File

@@ -6,23 +6,91 @@
*/
/** @file league_sl.cpp Code handling saving and loading of league tables */
#include "../stdafx.h"
#include "saveload.h"
extern SaveLoadVersion _sl_xv_upstream_version;
#include "../league_base.h"
struct GetLeagueChunkLoadInfo
{
static SaveLoadVersion GetLoadVersion()
#include "../safeguards.h"
namespace upstream_sl {
static const SaveLoad _league_table_elements_desc[] = {
SLE_VAR(LeagueTableElement, table, SLE_UINT8),
SLE_CONDVAR(LeagueTableElement, rating, SLE_FILE_U64 | SLE_VAR_I64, SL_MIN_VERSION, SLV_LINKGRAPH_EDGES),
SLE_CONDVAR(LeagueTableElement, rating, SLE_INT64, SLV_LINKGRAPH_EDGES, SL_MAX_VERSION),
SLE_VAR(LeagueTableElement, company, SLE_UINT8),
SLE_SSTR(LeagueTableElement, text, SLE_STR | SLF_ALLOW_CONTROL),
SLE_SSTR(LeagueTableElement, score, SLE_STR | SLF_ALLOW_CONTROL),
SLE_VAR(LeagueTableElement, link.type, SLE_UINT8),
SLE_VAR(LeagueTableElement, link.target, SLE_UINT32),
};
struct LEAEChunkHandler : ChunkHandler {
LEAEChunkHandler() : ChunkHandler('LEAE', CH_TABLE) {}
void Save() const override
{
return _sl_xv_upstream_version != SL_MIN_VERSION ? _sl_xv_upstream_version : SLV_MULTITRACK_LEVEL_CROSSINGS;
SlTableHeader(_league_table_elements_desc);
for (LeagueTableElement *lte : LeagueTableElement::Iterate()) {
SlSetArrayIndex(lte->index);
SlObject(lte, _league_table_elements_desc);
}
}
void Load() const override
{
const std::vector<SaveLoad> slt = SlTableHeader(_league_table_elements_desc);
int index;
while ((index = SlIterateArray()) != -1) {
LeagueTableElement *lte = new (index) LeagueTableElement();
SlObject(lte, slt);
}
}
};
static const ChunkHandler league_chunk_handlers[] = {
MakeUpstreamChunkHandler<'LEAE', GetLeagueChunkLoadInfo>(),
MakeUpstreamChunkHandler<'LEAT', GetLeagueChunkLoadInfo>(),
static const SaveLoad _league_tables_desc[] = {
SLE_SSTR(LeagueTable, title, SLE_STR | SLF_ALLOW_CONTROL),
SLE_SSTR(LeagueTable, header, SLE_STR | SLF_ALLOW_CONTROL),
SLE_SSTR(LeagueTable, footer, SLE_STR | SLF_ALLOW_CONTROL),
};
struct LEATChunkHandler : ChunkHandler {
LEATChunkHandler() : ChunkHandler('LEAT', CH_TABLE) {}
void Save() const override
{
SlTableHeader(_league_tables_desc);
for (LeagueTable *lt : LeagueTable::Iterate()) {
SlSetArrayIndex(lt->index);
SlObject(lt, _league_tables_desc);
}
}
void Load() const override
{
const std::vector<SaveLoad> slt = SlTableHeader(_league_tables_desc);
int index;
while ((index = SlIterateArray()) != -1) {
LeagueTable *lt = new (index) LeagueTable();
SlObject(lt, slt);
}
}
};
static const LEAEChunkHandler LEAE;
static const LEATChunkHandler LEAT;
static const ChunkHandlerRef league_chunk_handlers[] = {
LEAE,
LEAT,
};
extern const ChunkHandlerTable _league_chunk_handlers(league_chunk_handlers);
}