Move upstream saveload to src/saveload/, move jgrpp saveload to src/sl/

Leave afterload in src/saveload/
This commit is contained in:
Jonathan G Rennison
2023-06-07 23:29:52 +01:00
parent 3c9ce6f9a5
commit ac2f9a21e8
181 changed files with 16887 additions and 16888 deletions

View File

@@ -8,413 +8,378 @@
/** @file map_sl.cpp Code handling saving and loading of map */
#include "../stdafx.h"
#include "saveload.h"
#include "compat/map_sl_compat.h"
#include "../map_func.h"
#include "../core/bitmath_func.hpp"
#include "../core/endian_func.hpp"
#include "../core/endian_type.hpp"
#include "../fios.h"
#include <array>
#include "saveload.h"
#include "saveload_buffer.h"
#include "../safeguards.h"
namespace upstream_sl {
static uint32 _map_dim_x;
static uint32 _map_dim_y;
extern bool _sl_maybe_chillpp;
static const SaveLoad _map_dimensions[] = {
SLEG_CONDVAR(_map_dim_x, SLE_UINT32, SLV_6, SL_MAX_VERSION),
SLEG_CONDVAR(_map_dim_y, SLE_UINT32, SLV_6, SL_MAX_VERSION),
static const SaveLoad _map_desc[] = {
SLEG_CONDVAR("dim_x", _map_dim_x, SLE_UINT32, SLV_6, SL_MAX_VERSION),
SLEG_CONDVAR("dim_y", _map_dim_y, SLE_UINT32, SLV_6, SL_MAX_VERSION),
};
static void Save_MAPS()
{
_map_dim_x = MapSizeX();
_map_dim_y = MapSizeY();
SlGlobList(_map_dimensions);
}
struct MAPSChunkHandler : ChunkHandler {
MAPSChunkHandler() : ChunkHandler('MAPS', CH_TABLE) {}
static void Load_MAPS()
{
SlGlobList(_map_dimensions);
if (!ValidateMapSize(_map_dim_x, _map_dim_y)) {
SlErrorCorruptFmt("Invalid map size: %u x %u", _map_dim_x, _map_dim_y);
void Save() const override
{
SlTableHeader(_map_desc);
_map_dim_x = MapSizeX();
_map_dim_y = MapSizeY();
SlSetArrayIndex(0);
SlGlobList(_map_desc);
}
AllocateMap(_map_dim_x, _map_dim_y);
}
static void Check_MAPS()
{
SlGlobList(_map_dimensions);
_load_check_data.map_size_x = _map_dim_x;
_load_check_data.map_size_y = _map_dim_y;
}
void Load() const override
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_map_desc, _map_sl_compat);
if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
SlGlobList(slt);
if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many MAPS entries");
AllocateMap(_map_dim_x, _map_dim_y);
}
void LoadCheck(size_t) const override
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_map_desc, _map_sl_compat);
if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
SlGlobList(slt);
if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many MAPS entries");
_load_check_data.map_size_x = _map_dim_x;
_load_check_data.map_size_y = _map_dim_y;
}
};
static const uint MAP_SL_BUF_SIZE = 4096;
static void Load_MAPT()
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
struct MAPTChunkHandler : ChunkHandler {
MAPTChunkHandler() : ChunkHandler('MAPT', CH_RIFF) {}
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].type = buf[j];
void Load() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].type = buf[j];
}
}
}
static void Check_MAPH_common()
{
if (_sl_maybe_chillpp && (SlGetFieldLength() == 0 || SlGetFieldLength() == (size_t)_map_dim_x * (size_t)_map_dim_y * 2)) {
_sl_maybe_chillpp = false;
extern void SlXvChillPPSpecialSavegameVersions();
SlXvChillPPSpecialSavegameVersions();
void Save() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].type;
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
}
};
static void Check_MAPH()
{
Check_MAPH_common();
SlSkipBytes(SlGetFieldLength());
}
struct MAPHChunkHandler : ChunkHandler {
MAPHChunkHandler() : ChunkHandler('MAPH', CH_RIFF) {}
static void Load_MAPH()
{
Check_MAPH_common();
if (SlXvIsFeaturePresent(XSLFI_CHILLPP)) {
if (SlGetFieldLength() != 0) {
_sl_xv_feature_versions[XSLFI_HEIGHT_8_BIT] = 2;
std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
void Load() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].height = buf[j];
}
}
void Save() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].height;
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
};
struct MAPOChunkHandler : ChunkHandler {
MAPOChunkHandler() : ChunkHandler('MAPO', CH_RIFF) {}
void Load() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m1 = buf[j];
}
}
void Save() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m1;
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
};
struct MAP2ChunkHandler : ChunkHandler {
MAP2ChunkHandler() : ChunkHandler('MAP2', CH_RIFF) {}
void Load() const override
{
std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE,
/* In those versions the m2 was 8 bits */
IsSavegameVersionBefore(SLV_5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16
);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m2 = buf[j];
}
}
void Save() const override
{
std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size * sizeof(uint16));
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m2;
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
}
}
};
struct M3LOChunkHandler : ChunkHandler {
M3LOChunkHandler() : ChunkHandler('M3LO', CH_RIFF) {}
void Load() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m3 = buf[j];
}
}
void Save() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m3;
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
};
struct M3HIChunkHandler : ChunkHandler {
M3HIChunkHandler() : ChunkHandler('M3HI', CH_RIFF) {}
void Load() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m4 = buf[j];
}
}
void Save() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m4;
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
};
struct MAP5ChunkHandler : ChunkHandler {
MAP5ChunkHandler() : ChunkHandler('MAP5', CH_RIFF) {}
void Load() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m5 = buf[j];
}
}
void Save() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m5;
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
};
struct MAPEChunkHandler : ChunkHandler {
MAPEChunkHandler() : ChunkHandler('MAPE', CH_RIFF) {}
void Load() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
if (IsSavegameVersionBefore(SLV_42)) {
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].height = buf[j];
/* 1024, otherwise we overflow on 64x64 maps! */
SlCopy(buf.data(), 1024, SLE_UINT8);
for (uint j = 0; j != 1024; j++) {
_me[i++].m6 = GB(buf[j], 0, 2);
_me[i++].m6 = GB(buf[j], 2, 2);
_me[i++].m6 = GB(buf[j], 4, 2);
_me[i++].m6 = GB(buf[j], 6, 2);
}
}
} else {
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m6 = buf[j];
}
}
return;
}
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
void Save() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].height = buf[j];
}
}
static void Load_MAP1()
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m1 = buf[j];
}
}
static void Load_MAP2()
{
std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE,
/* In those versions the m2 was 8 bits */
IsSavegameVersionBefore(SLV_5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16
);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m2 = buf[j];
}
}
static void Load_MAP3()
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m3 = buf[j];
}
}
static void Load_MAP4()
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m4 = buf[j];
}
}
static void Load_MAP5()
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m5 = buf[j];
}
}
static void Load_MAP6()
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
if (IsSavegameVersionBefore(SLV_42)) {
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
/* 1024, otherwise we overflow on 64x64 maps! */
SlArray(buf.data(), 1024, SLE_UINT8);
for (uint j = 0; j != 1024; j++) {
_me[i++].m6 = GB(buf[j], 0, 2);
_me[i++].m6 = GB(buf[j], 2, 2);
_me[i++].m6 = GB(buf[j], 4, 2);
_me[i++].m6 = GB(buf[j], 6, 2);
}
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m6;
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
} else {
}
};
struct MAP7ChunkHandler : ChunkHandler {
MAP7ChunkHandler() : ChunkHandler('MAP7', CH_RIFF) {}
void Load() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m6 = buf[j];
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m7 = buf[j];
}
}
}
static void Load_MAP7()
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
void Save() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m7 = buf[j];
}
}
static void Load_MAP8()
{
std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m8 = buf[j];
}
}
static void Load_WMAP()
{
static_assert(sizeof(Tile) == 8);
static_assert(sizeof(TileExtended) == 4);
assert(_sl_xv_feature_versions[XSLFI_WHOLE_MAP_CHUNK] == 1 || _sl_xv_feature_versions[XSLFI_WHOLE_MAP_CHUNK] == 2);
ReadBuffer *reader = ReadBuffer::GetCurrent();
const TileIndex size = MapSize();
#if TTD_ENDIAN == TTD_LITTLE_ENDIAN
reader->CopyBytes((byte *) _m, size * 8);
#else
for (TileIndex i = 0; i != size; i++) {
reader->CheckBytes(8);
_m[i].type = reader->RawReadByte();
_m[i].height = reader->RawReadByte();
uint16 m2 = reader->RawReadByte();
m2 |= ((uint16) reader->RawReadByte()) << 8;
_m[i].m2 = m2;
_m[i].m1 = reader->RawReadByte();
_m[i].m3 = reader->RawReadByte();
_m[i].m4 = reader->RawReadByte();
_m[i].m5 = reader->RawReadByte();
}
#endif
if (_sl_xv_feature_versions[XSLFI_WHOLE_MAP_CHUNK] == 1) {
for (TileIndex i = 0; i != size; i++) {
reader->CheckBytes(2);
_me[i].m6 = reader->RawReadByte();
_me[i].m7 = reader->RawReadByte();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m7;
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
} else if (_sl_xv_feature_versions[XSLFI_WHOLE_MAP_CHUNK] == 2) {
#if TTD_ENDIAN == TTD_LITTLE_ENDIAN
reader->CopyBytes((byte *) _me, size * 4);
#else
for (TileIndex i = 0; i != size; i++) {
reader->CheckBytes(4);
_me[i].m6 = reader->RawReadByte();
_me[i].m7 = reader->RawReadByte();
uint16 m8 = reader->RawReadByte();
m8 |= ((uint16) reader->RawReadByte()) << 8;
_me[i].m8 = m8;
}
};
struct MAP8ChunkHandler : ChunkHandler {
MAP8ChunkHandler() : ChunkHandler('MAP8', CH_RIFF) {}
void Load() const override
{
std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m8 = buf[j];
}
#endif
} else {
NOT_REACHED();
}
}
static void Save_WMAP()
{
static_assert(sizeof(Tile) == 8);
static_assert(sizeof(TileExtended) == 4);
assert(_sl_xv_feature_versions[XSLFI_WHOLE_MAP_CHUNK] == 2);
void Save() const override
{
std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
MemoryDumper *dumper = MemoryDumper::GetCurrent();
const TileIndex size = MapSize();
SlSetLength(size * 12);
#if TTD_ENDIAN == TTD_LITTLE_ENDIAN
dumper->CopyBytes((byte *) _m, size * 8);
dumper->CopyBytes((byte *) _me, size * 4);
#else
for (TileIndex i = 0; i != size; i++) {
dumper->CheckBytes(8);
dumper->RawWriteByte(_m[i].type);
dumper->RawWriteByte(_m[i].height);
dumper->RawWriteByte(GB(_m[i].m2, 0, 8));
dumper->RawWriteByte(GB(_m[i].m2, 8, 8));
dumper->RawWriteByte(_m[i].m1);
dumper->RawWriteByte(_m[i].m3);
dumper->RawWriteByte(_m[i].m4);
dumper->RawWriteByte(_m[i].m5);
SlSetLength(size * sizeof(uint16));
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m8;
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
}
}
for (TileIndex i = 0; i != size; i++) {
dumper->CheckBytes(4);
dumper->RawWriteByte(_me[i].m6);
dumper->RawWriteByte(_me[i].m7);
dumper->RawWriteByte(GB(_me[i].m8, 0, 8));
dumper->RawWriteByte(GB(_me[i].m8, 8, 8));
}
#endif
}
struct MAPT {
typedef uint8 FieldT;
static const FieldT &GetField(TileIndex t) { return _m[t].type; }
};
struct MAPH {
typedef uint8 FieldT;
static const FieldT &GetField(TileIndex t) { return _m[t].height; }
};
struct MAP1 {
typedef uint8 FieldT;
static const FieldT &GetField(TileIndex t) { return _m[t].m1; }
};
struct MAP2 {
typedef uint16 FieldT;
static const FieldT &GetField(TileIndex t) { return _m[t].m2; }
};
struct MAP3 {
typedef uint8 FieldT;
static const FieldT &GetField(TileIndex t) { return _m[t].m3; }
};
struct MAP4 {
typedef uint8 FieldT;
static const FieldT &GetField(TileIndex t) { return _m[t].m4; }
};
struct MAP5 {
typedef uint8 FieldT;
static const FieldT &GetField(TileIndex t) { return _m[t].m5; }
};
struct MAP6 {
typedef uint8 FieldT;
static const FieldT &GetField(TileIndex t) { return _me[t].m6; }
};
struct MAP7 {
typedef uint8 FieldT;
static const FieldT &GetField(TileIndex t) { return _me[t].m7; }
};
struct MAP8 {
typedef uint16 FieldT;
static const FieldT &GetField(TileIndex t) { return _me[t].m8; }
};
template <typename T>
struct MAP_VarType {};
template <>
struct MAP_VarType<uint8>
{
static const VarType var_type = SLE_UINT8;
};
template <>
struct MAP_VarType<uint16>
{
static const VarType var_type = SLE_UINT16;
};
template <typename T>
static void Save_MAP()
{
assert(_sl_xv_feature_versions[XSLFI_WHOLE_MAP_CHUNK] == 0);
std::array<typename T::FieldT, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
SlSetLength(size * sizeof(typename T::FieldT));
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = T::GetField(i++);
SlArray(buf.data(), MAP_SL_BUF_SIZE, MAP_VarType<typename T::FieldT>::var_type);
}
}
static ChunkSaveLoadSpecialOpResult Special_WMAP(uint32 chunk_id, ChunkSaveLoadSpecialOp op)
{
switch (op) {
case CSLSO_SHOULD_SAVE_CHUNK:
if (_sl_xv_feature_versions[XSLFI_WHOLE_MAP_CHUNK] == 0) return CSLSOR_DONT_SAVE_CHUNK;
break;
default:
break;
}
return CSLSOR_NONE;
}
static ChunkSaveLoadSpecialOpResult Special_MAP_Chunks(uint32 chunk_id, ChunkSaveLoadSpecialOp op)
{
switch (op) {
case CSLSO_SHOULD_SAVE_CHUNK:
if (_sl_xv_feature_versions[XSLFI_WHOLE_MAP_CHUNK] != 0) return CSLSOR_DONT_SAVE_CHUNK;
break;
default:
break;
}
return CSLSOR_NONE;
}
static const ChunkHandler map_chunk_handlers[] = {
{ 'MAPS', Save_MAPS, Load_MAPS, nullptr, Check_MAPS, CH_RIFF },
{ 'MAPT', Save_MAP<MAPT>, Load_MAPT, nullptr, nullptr, CH_RIFF, Special_MAP_Chunks },
{ 'MAPH', Save_MAP<MAPH>, Load_MAPH, nullptr, Check_MAPH, CH_RIFF, Special_MAP_Chunks },
{ 'MAPO', Save_MAP<MAP1>, Load_MAP1, nullptr, nullptr, CH_RIFF, Special_MAP_Chunks },
{ 'MAP2', Save_MAP<MAP2>, Load_MAP2, nullptr, nullptr, CH_RIFF, Special_MAP_Chunks },
{ 'M3LO', Save_MAP<MAP3>, Load_MAP3, nullptr, nullptr, CH_RIFF, Special_MAP_Chunks },
{ 'M3HI', Save_MAP<MAP4>, Load_MAP4, nullptr, nullptr, CH_RIFF, Special_MAP_Chunks },
{ 'MAP5', Save_MAP<MAP5>, Load_MAP5, nullptr, nullptr, CH_RIFF, Special_MAP_Chunks },
{ 'MAPE', Save_MAP<MAP6>, Load_MAP6, nullptr, nullptr, CH_RIFF, Special_MAP_Chunks },
{ 'MAP7', Save_MAP<MAP7>, Load_MAP7, nullptr, nullptr, CH_RIFF, Special_MAP_Chunks },
{ 'MAP8', Save_MAP<MAP8>, Load_MAP8, nullptr, nullptr, CH_RIFF, Special_MAP_Chunks },
{ 'WMAP', Save_WMAP, Load_WMAP, nullptr, nullptr, CH_RIFF, Special_WMAP },
static const MAPSChunkHandler MAPS;
static const MAPTChunkHandler MAPT;
static const MAPHChunkHandler MAPH;
static const MAPOChunkHandler MAPO;
static const MAP2ChunkHandler MAP2;
static const M3LOChunkHandler M3LO;
static const M3HIChunkHandler M3HI;
static const MAP5ChunkHandler MAP5;
static const MAPEChunkHandler MAPE;
static const MAP7ChunkHandler MAP7;
static const MAP8ChunkHandler MAP8;
static const ChunkHandlerRef map_chunk_handlers[] = {
MAPS,
MAPT,
MAPH,
MAPO,
MAP2,
M3LO,
M3HI,
MAP5,
MAPE,
MAP7,
MAP8,
};
extern const ChunkHandlerTable _map_chunk_handlers(map_chunk_handlers);
}