Move upstream saveload to src/saveload/, move jgrpp saveload to src/sl/

Leave afterload in src/saveload/
This commit is contained in:
Jonathan G Rennison
2023-06-07 23:29:52 +01:00
parent 3c9ce6f9a5
commit ac2f9a21e8
181 changed files with 16887 additions and 16888 deletions

View File

@@ -8,6 +8,10 @@
/** @file misc_sl.cpp Saving and loading of things that didn't fit anywhere else */
#include "../stdafx.h"
#include "saveload.h"
#include "compat/misc_sl_compat.h"
#include "../date_func.h"
#include "../zoom_func.h"
#include "../window_gui.h"
@@ -16,171 +20,128 @@
#include "../gfx_func.h"
#include "../core/random_func.hpp"
#include "../fios.h"
#include "../road_type.h"
#include "../core/checksum_func.hpp"
#include "../event_logs.h"
#include "../timer/timer.h"
#include "../timer/timer_game_tick.h"
#include "saveload.h"
#include "../safeguards.h"
extern TileIndex _cur_tileloop_tile;
extern TileIndex _aux_tileloop_tile;
extern uint16 _disaster_delay;
extern byte _trees_tick_ctr;
extern uint64 _aspect_cfg_hash;
/* Keep track of current game position */
int _saved_scrollpos_x;
int _saved_scrollpos_y;
ZoomLevel _saved_scrollpos_zoom;
extern int _saved_scrollpos_x;
extern int _saved_scrollpos_y;
extern ZoomLevel _saved_scrollpos_zoom;
void SaveViewportBeforeSaveGame()
{
const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
if (w != nullptr) {
_saved_scrollpos_x = w->viewport->scrollpos_x;
_saved_scrollpos_y = w->viewport->scrollpos_y;
_saved_scrollpos_zoom = w->viewport->zoom;
}
}
void ResetViewportAfterLoadGame()
{
Window *w = GetMainWindow();
w->viewport->scrollpos_x = _saved_scrollpos_x;
w->viewport->scrollpos_y = _saved_scrollpos_y;
w->viewport->dest_scrollpos_x = _saved_scrollpos_x;
w->viewport->dest_scrollpos_y = _saved_scrollpos_y;
Viewport *vp = w->viewport;
vp->zoom = std::min(_saved_scrollpos_zoom, ZOOM_LVL_MAX);
vp->virtual_width = ScaleByZoom(vp->width, vp->zoom);
vp->virtual_height = ScaleByZoom(vp->height, vp->zoom);
/* If zoom_max is ZOOM_LVL_MIN then the setting has not been loaded yet, therefore all levels are allowed. */
if (_settings_client.gui.zoom_max != ZOOM_LVL_MIN) {
/* Ensure zoom level is allowed */
while (vp->zoom < _settings_client.gui.zoom_min) DoZoomInOutWindow(ZOOM_OUT, w);
while (vp->zoom > _settings_client.gui.zoom_max) DoZoomInOutWindow(ZOOM_IN, w);
}
DoZoomInOutWindow(ZOOM_NONE, w); // update button status
MarkWholeScreenDirty();
}
byte _age_cargo_skip_counter; ///< Skip aging of cargo? Used before savegame version 162.
extern byte _age_cargo_skip_counter; ///< Skip aging of cargo? Used before savegame version 162.
extern TimeoutTimer<TimerGameTick> _new_competitor_timeout;
namespace upstream_sl {
static const SaveLoad _date_desc[] = {
SLEG_CONDVAR(_date, SLE_FILE_U16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31),
SLEG_CONDVAR(_date, SLE_INT32, SLV_31, SL_MAX_VERSION),
SLEG_VAR(_date_fract, SLE_UINT16),
SLEG_CONDVAR_X(_tick_counter, SLE_FILE_U16 | SLE_VAR_U64, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_U64_TICK_COUNTER, 0, 0)),
SLEG_CONDVAR_X(_tick_counter, SLE_UINT64, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_U64_TICK_COUNTER)),
SLEG_CONDVAR_X(_tick_skip_counter, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VARIABLE_DAY_LENGTH)),
SLEG_CONDVAR_X(_scaled_tick_counter, SLE_UINT64, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VARIABLE_DAY_LENGTH, 3)),
SLEG_CONDVAR_X(_scaled_date_ticks_offset, SLE_INT64, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VARIABLE_DAY_LENGTH, 3)),
SLE_CONDNULL(2, SL_MIN_VERSION, SLV_157), // _vehicle_id_ctr_day
SLEG_CONDVAR(_age_cargo_skip_counter, SLE_UINT8, SL_MIN_VERSION, SLV_162),
SLE_CONDNULL(1, SL_MIN_VERSION, SLV_46),
SLEG_CONDVAR(_cur_tileloop_tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
SLEG_CONDVAR(_cur_tileloop_tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
SLEG_VAR(_disaster_delay, SLE_UINT16),
SLE_CONDNULL(2, SL_MIN_VERSION, SLV_120),
SLEG_VAR(_random.state[0], SLE_UINT32),
SLEG_VAR(_random.state[1], SLE_UINT32),
SLEG_CONDVAR_X(_state_checksum.state, SLE_UINT64, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_STATE_CHECKSUM)),
SLE_CONDNULL(1, SL_MIN_VERSION, SLV_10),
SLE_CONDNULL(4, SLV_10, SLV_120),
SLEG_VAR(_cur_company_tick_index, SLE_FILE_U8 | SLE_VAR_U32),
SLEG_CONDVAR(_new_competitor_timeout.period, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_109),
SLEG_CONDVAR_X(_new_competitor_timeout.period, SLE_UINT32, SLV_109, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AI_START_DATE, 0, 0)),
SLEG_VAR(_trees_tick_ctr, SLE_UINT8),
SLEG_CONDVAR(_pause_mode, SLE_UINT8, SLV_4, SL_MAX_VERSION),
SLEG_CONDVAR_X(_game_events_overall, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_GAME_EVENTS)),
SLEG_CONDVAR_X(_road_layout_change_counter, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ROAD_LAYOUT_CHANGE_CTR)),
SLE_CONDNULL_X(1, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 4, 6)), // _extra_aspects
SLEG_CONDVAR_X(_aspect_cfg_hash, SLE_UINT64, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 7)),
SLEG_CONDVAR_X(_aux_tileloop_tile, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AUX_TILE_LOOP)),
SLE_CONDNULL(4, SLV_11, SLV_120),
SLEG_CONDVAR_X(_new_competitor_timeout.period, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AI_START_DATE)),
SLEG_CONDVAR_X(_new_competitor_timeout.storage.elapsed, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AI_START_DATE)),
SLEG_CONDVAR_X(_new_competitor_timeout.fired, SLE_BOOL, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AI_START_DATE)),
SLEG_CONDVAR("date", _date, SLE_FILE_U16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31),
SLEG_CONDVAR("date", _date, SLE_INT32, SLV_31, SL_MAX_VERSION),
SLEG_VAR("date_fract", _date_fract, SLE_UINT16),
SLEG_CONDVAR("tick_counter", _tick_counter, SLE_FILE_U16 | SLE_VAR_U64, SL_MIN_VERSION, SLV_U64_TICK_COUNTER),
SLEG_CONDVAR("tick_counter", _tick_counter, SLE_UINT64, SLV_U64_TICK_COUNTER, SL_MAX_VERSION),
SLEG_CONDVAR("age_cargo_skip_counter", _age_cargo_skip_counter, SLE_UINT8, SL_MIN_VERSION, SLV_162),
SLEG_CONDVAR("cur_tileloop_tile", _cur_tileloop_tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
SLEG_CONDVAR("cur_tileloop_tile", _cur_tileloop_tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
SLEG_VAR("next_disaster_start", _disaster_delay, SLE_UINT16),
SLEG_VAR("random_state[0]", _random.state[0], SLE_UINT32),
SLEG_VAR("random_state[1]", _random.state[1], SLE_UINT32),
SLEG_VAR("company_tick_counter", _cur_company_tick_index, SLE_FILE_U8 | SLE_VAR_U32),
SLEG_VAR("trees_tick_counter", _trees_tick_ctr, SLE_UINT8),
SLEG_CONDVAR("pause_mode", _pause_mode, SLE_UINT8, SLV_4, SL_MAX_VERSION),
/* For older savegames, we load the current value as the "period"; afterload will set the "fired" and "elapsed". */
SLEG_CONDVAR("next_competitor_start", _new_competitor_timeout.period, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_109),
SLEG_CONDVAR("next_competitor_start", _new_competitor_timeout.period, SLE_UINT32, SLV_109, SLV_AI_START_DATE),
SLEG_CONDVAR("competitors_interval", _new_competitor_timeout.period, SLE_UINT32, SLV_AI_START_DATE, SL_MAX_VERSION),
SLEG_CONDVAR("competitors_interval_elapsed", _new_competitor_timeout.storage.elapsed, SLE_UINT32, SLV_AI_START_DATE, SL_MAX_VERSION),
SLEG_CONDVAR("competitors_interval_fired", _new_competitor_timeout.fired, SLE_BOOL, SLV_AI_START_DATE, SL_MAX_VERSION),
};
static const SaveLoad _date_check_desc[] = {
SLEG_CONDVAR(_load_check_data.current_date, SLE_FILE_U16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31),
SLEG_CONDVAR(_load_check_data.current_date, SLE_INT32, SLV_31, SL_MAX_VERSION),
SLE_NULL(2), // _date_fract
SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_U64_TICK_COUNTER, 0, 0)), // _tick_counter
SLE_CONDNULL_X(8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_U64_TICK_COUNTER)), // _tick_counter
SLE_CONDNULL_X(1, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VARIABLE_DAY_LENGTH)), // _tick_skip_counter
SLE_CONDNULL_X(8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VARIABLE_DAY_LENGTH, 3)), // _scaled_tick_counter
SLE_CONDNULL_X(8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_VARIABLE_DAY_LENGTH, 3)), // _scaled_date_ticks_offset
SLE_CONDNULL(2, SL_MIN_VERSION, SLV_157), // _vehicle_id_ctr_day
SLE_CONDNULL(1, SL_MIN_VERSION, SLV_162), // _age_cargo_skip_counter
SLE_CONDNULL(1, SL_MIN_VERSION, SLV_46),
SLE_CONDNULL(2, SL_MIN_VERSION, SLV_6), // _cur_tileloop_tile
SLE_CONDNULL(4, SLV_6, SL_MAX_VERSION), // _cur_tileloop_tile
SLE_NULL(2), // _disaster_delay
SLE_CONDNULL(2, SL_MIN_VERSION, SLV_120),
SLE_NULL(4), // _random.state[0]
SLE_NULL(4), // _random.state[1]
SLE_CONDNULL_X(8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_STATE_CHECKSUM)), // _state_checksum.state
SLE_CONDNULL(1, SL_MIN_VERSION, SLV_10),
SLE_CONDNULL(4, SLV_10, SLV_120),
SLE_NULL(1), // _cur_company_tick_index
SLE_CONDNULL(2, SL_MIN_VERSION, SLV_109), // _new_competitor_timeout.period
SLE_CONDNULL_X(4, SLV_109, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AI_START_DATE, 0, 0)), // _new_competitor_timeout.period
SLE_NULL(1), // _trees_tick_ctr
SLE_CONDNULL(1, SLV_4, SL_MAX_VERSION), // _pause_mode
SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_GAME_EVENTS)), // _game_events_overall
SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ROAD_LAYOUT_CHANGE_CTR)), // _road_layout_change_counter
SLE_CONDNULL_X(1, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 4, 6)), // _extra_aspects
SLE_CONDNULL_X(8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 7)), // _aspect_cfg_hash
SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AUX_TILE_LOOP)), // _aux_tileloop_tile
SLE_CONDNULL(4, SLV_11, SLV_120),
SLE_CONDNULL_X(9, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_AI_START_DATE)), // _new_competitor_timeout
SLEG_CONDVAR("date", _load_check_data.current_date, SLE_FILE_U16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31),
SLEG_CONDVAR("date", _load_check_data.current_date, SLE_INT32, SLV_31, SL_MAX_VERSION),
};
/* Save load date related variables as well as persistent tick counters
* XXX: currently some unrelated stuff is just put here */
static void SaveLoad_DATE()
{
SlGlobList(_date_desc);
SetScaledTickVariables();
}
struct DATEChunkHandler : ChunkHandler {
DATEChunkHandler() : ChunkHandler('DATE', CH_TABLE) {}
static void Check_DATE()
{
SlGlobList(_date_check_desc);
if (IsSavegameVersionBefore(SLV_31)) {
_load_check_data.current_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
void Save() const override
{
SlTableHeader(_date_desc);
SlSetArrayIndex(0);
SlGlobList(_date_desc);
}
void LoadCommon(const SaveLoadTable &slt, const SaveLoadCompatTable &slct) const
{
const std::vector<SaveLoad> oslt = SlCompatTableHeader(slt, slct);
if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
SlGlobList(oslt);
if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many DATE entries");
}
void Load() const override
{
this->LoadCommon(_date_desc, _date_sl_compat);
}
}
static const SaveLoad _view_desc[] = {
SLEG_CONDVAR(_saved_scrollpos_x, SLE_FILE_I16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_6),
SLEG_CONDVAR(_saved_scrollpos_x, SLE_INT32, SLV_6, SL_MAX_VERSION),
SLEG_CONDVAR(_saved_scrollpos_y, SLE_FILE_I16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_6),
SLEG_CONDVAR(_saved_scrollpos_y, SLE_INT32, SLV_6, SL_MAX_VERSION),
SLEG_VAR(_saved_scrollpos_zoom, SLE_UINT8),
void LoadCheck(size_t) const override
{
this->LoadCommon(_date_check_desc, _date_check_sl_compat);
if (IsSavegameVersionBefore(SLV_31)) {
_load_check_data.current_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
}
}
};
static void SaveLoad_VIEW()
{
SlGlobList(_view_desc);
}
static const SaveLoad _view_desc[] = {
SLEG_CONDVAR("x", _saved_scrollpos_x, SLE_FILE_I16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_6),
SLEG_CONDVAR("x", _saved_scrollpos_x, SLE_INT32, SLV_6, SL_MAX_VERSION),
SLEG_CONDVAR("y", _saved_scrollpos_y, SLE_FILE_I16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_6),
SLEG_CONDVAR("y", _saved_scrollpos_y, SLE_INT32, SLV_6, SL_MAX_VERSION),
SLEG_VAR("zoom", _saved_scrollpos_zoom, SLE_UINT8),
};
static const ChunkHandler misc_chunk_handlers[] = {
{ 'DATE', SaveLoad_DATE, SaveLoad_DATE, nullptr, Check_DATE, CH_RIFF },
{ 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, nullptr, nullptr, CH_RIFF },
struct VIEWChunkHandler : ChunkHandler {
VIEWChunkHandler() : ChunkHandler('VIEW', CH_TABLE) {}
void Save() const override
{
SlTableHeader(_view_desc);
SlSetArrayIndex(0);
SlGlobList(_view_desc);
}
void Load() const override
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_view_desc, _view_sl_compat);
if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
SlGlobList(slt);
if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many DATE entries");
}
};
static const DATEChunkHandler DATE;
static const VIEWChunkHandler VIEW;
static const ChunkHandlerRef misc_chunk_handlers[] = {
DATE,
VIEW,
};
extern const ChunkHandlerTable _misc_chunk_handlers(misc_chunk_handlers);
}