Move upstream saveload to src/saveload/, move jgrpp saveload to src/sl/
Leave afterload in src/saveload/
This commit is contained in:
@@ -8,238 +8,169 @@
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/** @file town_sl.cpp Code handling saving and loading of towns and houses */
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#include "../stdafx.h"
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#include "saveload.h"
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#include "compat/town_sl_compat.h"
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#include "newgrf_sl.h"
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#include "../newgrf_house.h"
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#include "../town.h"
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#include "../landscape.h"
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#include "../subsidy_func.h"
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#include "../strings_func.h"
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#include "../network/network.h"
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#include "saveload.h"
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#include "newgrf_sl.h"
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#include "../tilematrix_type.hpp"
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#include "../safeguards.h"
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static bool _town_zone_radii_no_update = false;
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namespace upstream_sl {
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extern bool IsGetTownZonesCallbackHandlerPresent();
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typedef TileMatrix<CargoTypes, 4> AcceptanceMatrix;
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HouseID SLGetCleanHouseType(TileIndex t, bool old_map_position)
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{
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if (old_map_position && SlXvIsFeatureMissing(XSLFI_MORE_HOUSES)) {
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return _m[t].m4 | (GB(_m[t].m3, 6, 1) << 8);
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} else {
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return GetCleanHouseType(t);
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}
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}
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/**
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* Rebuild all the cached variables of towns.
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*/
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void RebuildTownCaches(bool cargo_update_required, bool old_map_position)
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{
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InitializeBuildingCounts();
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RebuildTownKdtree();
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/* Reset town population and num_houses */
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for (Town *town : Town::Iterate()) {
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town->cache.population = 0;
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town->cache.num_houses = 0;
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}
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for (TileIndex t = 0; t < MapSize(); t++) {
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if (!IsTileType(t, MP_HOUSE)) continue;
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HouseID house_id = GetTranslatedHouseID(SLGetCleanHouseType(t, old_map_position));
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Town *town = Town::GetByTile(t);
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IncreaseBuildingCount(town, house_id);
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if (IsHouseCompleted(t)) town->cache.population += HouseSpec::Get(house_id)->population;
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/* Increase the number of houses for every house, but only once. */
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if (GetHouseNorthPart(house_id) == 0) town->cache.num_houses++;
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}
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if (!_town_zone_radii_no_update) {
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/* Update the population and num_house dependent values */
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for (Town *town : Town::Iterate()) {
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UpdateTownRadius(town);
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}
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}
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}
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static void CheckMultiTileHouseTypes(bool &cargo_update_required, bool old_map_position, bool translate_house_types)
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{
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auto get_clean_house_type = [&](TileIndex t) -> HouseID {
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HouseID type = SLGetCleanHouseType(t, old_map_position);
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if (translate_house_types) type = GetTranslatedHouseID(type);
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return type;
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class SlTownSupplied : public DefaultSaveLoadHandler<SlTownSupplied, Town> {
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public:
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inline static const SaveLoad description[] = {
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SLE_CONDVAR(TransportedCargoStat<uint32>, old_max, SLE_UINT32, SLV_165, SL_MAX_VERSION),
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SLE_CONDVAR(TransportedCargoStat<uint32>, new_max, SLE_UINT32, SLV_165, SL_MAX_VERSION),
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SLE_CONDVAR(TransportedCargoStat<uint32>, old_act, SLE_UINT32, SLV_165, SL_MAX_VERSION),
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SLE_CONDVAR(TransportedCargoStat<uint32>, new_act, SLE_UINT32, SLV_165, SL_MAX_VERSION),
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};
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inline const static SaveLoadCompatTable compat_description = _town_supplied_sl_compat;
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/* Check for cases when a NewGRF has set a wrong house substitute type. */
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for (TileIndex t = 0; t < MapSize(); t++) {
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if (!IsTileType(t, MP_HOUSE)) continue;
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/**
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* Get the number of cargoes used by this savegame version.
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* @return The number of cargoes used by this savegame version.
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*/
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size_t GetNumCargo() const
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{
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if (IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES)) return 32;
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if (IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH)) return NUM_CARGO;
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/* Read from the savegame how long the list is. */
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return SlGetStructListLength(NUM_CARGO);
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}
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HouseID house_type = get_clean_house_type(t);
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TileIndex north_tile = t + GetHouseNorthPart(house_type); // modifies 'house_type'!
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if (t == north_tile) {
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const HouseSpec *hs = HouseSpec::Get(house_type);
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bool valid_house = true;
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if (hs->building_flags & TILE_SIZE_2x1) {
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TileIndex tile = t + TileDiffXY(1, 0);
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if (!IsTileType(tile, MP_HOUSE) || get_clean_house_type(tile) != house_type + 1) valid_house = false;
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} else if (hs->building_flags & TILE_SIZE_1x2) {
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TileIndex tile = t + TileDiffXY(0, 1);
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if (!IsTileType(tile, MP_HOUSE) || get_clean_house_type(tile) != house_type + 1) valid_house = false;
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} else if (hs->building_flags & TILE_SIZE_2x2) {
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TileIndex tile = t + TileDiffXY(0, 1);
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if (!IsTileType(tile, MP_HOUSE) || get_clean_house_type(tile) != house_type + 1) valid_house = false;
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tile = t + TileDiffXY(1, 0);
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if (!IsTileType(tile, MP_HOUSE) || get_clean_house_type(tile) != house_type + 2) valid_house = false;
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tile = t + TileDiffXY(1, 1);
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if (!IsTileType(tile, MP_HOUSE) || get_clean_house_type(tile) != house_type + 3) valid_house = false;
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}
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/* If not all tiles of this house are present remove the house.
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* The other tiles will get removed later in this loop because
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* their north tile is not the correct type anymore. */
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if (!valid_house) {
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DoClearSquare(t);
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cargo_update_required = true;
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}
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} else if (!IsTileType(north_tile, MP_HOUSE) || get_clean_house_type(north_tile) != house_type) {
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/* This tile should be part of a multi-tile building but the
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* north tile of this house isn't on the map. */
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DoClearSquare(t);
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cargo_update_required = true;
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void Save(Town *t) const override
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{
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SlSetStructListLength(NUM_CARGO);
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for (CargoID i = 0; i < NUM_CARGO; i++) {
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SlObject(&t->supplied[i], this->GetDescription());
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}
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}
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}
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/**
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* Check and update town and house values.
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*
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* Checked are the HouseIDs. Updated are the
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* town population the number of houses per
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* town, the town radius and the max passengers
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* of the town.
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*/
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void UpdateHousesAndTowns(bool cargo_update_required, bool old_map_position)
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{
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auto get_clean_house_type = [&](TileIndex t) -> HouseID {
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return SLGetCleanHouseType(t, old_map_position);
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void Load(Town *t) const override
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{
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size_t num_cargo = this->GetNumCargo();
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for (size_t i = 0; i < num_cargo; i++) {
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SlObject(&t->supplied[i], this->GetLoadDescription());
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}
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}
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};
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class SlTownReceived : public DefaultSaveLoadHandler<SlTownReceived, Town> {
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public:
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inline static const SaveLoad description[] = {
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SLE_CONDVAR(TransportedCargoStat<uint16>, old_max, SLE_UINT16, SLV_165, SL_MAX_VERSION),
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SLE_CONDVAR(TransportedCargoStat<uint16>, new_max, SLE_UINT16, SLV_165, SL_MAX_VERSION),
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SLE_CONDVAR(TransportedCargoStat<uint16>, old_act, SLE_UINT16, SLV_165, SL_MAX_VERSION),
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SLE_CONDVAR(TransportedCargoStat<uint16>, new_act, SLE_UINT16, SLV_165, SL_MAX_VERSION),
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};
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for (TileIndex t = 0; t < MapSize(); t++) {
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if (!IsTileType(t, MP_HOUSE)) continue;
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inline const static SaveLoadCompatTable compat_description = _town_received_sl_compat;
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HouseID house_id = get_clean_house_type(t);
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if (!HouseSpec::Get(house_id)->enabled && house_id >= NEW_HOUSE_OFFSET) {
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/* The specs for this type of house are not available any more, so
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* replace it with the substitute original house type. */
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house_id = _house_mngr.GetSubstituteID(house_id);
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if (old_map_position && SlXvIsFeatureMissing(XSLFI_MORE_HOUSES)) {
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_m[t].m4 = GB(house_id, 0, 8);
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SB(_m[t].m3, 6, 1, GB(house_id, 8, 1));
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} else {
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SetHouseType(t, house_id);
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}
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cargo_update_required = true;
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void Save(Town *t) const override
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{
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SlSetStructListLength(NUM_TE);
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for (size_t i = TE_BEGIN; i < TE_END; i++) {
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SlObject(&t->received[i], this->GetDescription());
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}
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}
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CheckMultiTileHouseTypes(cargo_update_required, old_map_position, false);
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if (cargo_update_required || SlXvIsFeatureMissing(XSLFI_MORE_HOUSES, 2)) CheckMultiTileHouseTypes(cargo_update_required, old_map_position, true);
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void Load(Town *t) const override
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{
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size_t length = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? (size_t)TE_END : SlGetStructListLength(TE_END);
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for (size_t i = 0; i < length; i++) {
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SlObject(&t->received[i], this->GetLoadDescription());
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}
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}
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};
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RebuildTownCaches(cargo_update_required, old_map_position);
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}
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class SlTownAcceptanceMatrix : public DefaultSaveLoadHandler<SlTownAcceptanceMatrix, Town> {
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public:
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inline static const SaveLoad description[] = {
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SLE_VAR(AcceptanceMatrix, area.tile, SLE_UINT32),
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SLE_VAR(AcceptanceMatrix, area.w, SLE_UINT16),
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SLE_VAR(AcceptanceMatrix, area.h, SLE_UINT16),
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};
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inline const static SaveLoadCompatTable compat_description = _town_acceptance_matrix_sl_compat;
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void Load(Town *t) const override
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{
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/* Discard now unused acceptance matrix. */
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AcceptanceMatrix dummy;
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SlObject(&dummy, this->GetLoadDescription());
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if (dummy.area.w != 0) {
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uint arr_len = dummy.area.w / AcceptanceMatrix::GRID * dummy.area.h / AcceptanceMatrix::GRID;
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SlSkipBytes(4 * arr_len);
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}
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}
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};
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/** Save and load of towns. */
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static const SaveLoad _town_desc[] = {
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SLE_CONDVAR(Town, xy, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
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SLE_CONDVAR(Town, xy, SLE_UINT32, SLV_6, SL_MAX_VERSION),
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SLE_CONDNULL(2, SL_MIN_VERSION, SLV_3), ///< population, no longer in use
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SLE_CONDNULL(4, SLV_3, SLV_85), ///< population, no longer in use
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SLE_CONDNULL(2, SL_MIN_VERSION, SLV_92), ///< num_houses, no longer in use
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SLE_CONDVAR(Town, townnamegrfid, SLE_UINT32, SLV_66, SL_MAX_VERSION),
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SLE_VAR(Town, townnametype, SLE_UINT16),
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SLE_VAR(Town, townnameparts, SLE_UINT32),
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SLE_CONDSTR(Town, name, SLE_STR | SLF_ALLOW_CONTROL, 0, SLV_84, SL_MAX_VERSION),
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SLE_VAR(Town, flags, SLE_UINT8),
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SLE_CONDVAR_X(Town, church_count, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TOWN_MULTI_BUILDING)),
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SLE_CONDVAR_X(Town, stadium_count, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TOWN_MULTI_BUILDING)),
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SLE_CONDVAR(Town, statues, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_104),
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SLE_CONDVAR(Town, statues, SLE_UINT16, SLV_104, SL_MAX_VERSION),
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SLE_CONDNULL(1, SL_MIN_VERSION, SLV_2), ///< sort_index, no longer in use
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SLE_CONDVAR(Town, have_ratings, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_104),
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SLE_CONDVAR(Town, have_ratings, SLE_UINT16, SLV_104, SL_MAX_VERSION),
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SLE_CONDARR(Town, ratings, SLE_INT16, 8, SL_MIN_VERSION, SLV_104),
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SLE_CONDARR(Town, ratings, SLE_INT16, MAX_COMPANIES, SLV_104, SL_MAX_VERSION),
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SLE_CONDNULL_X(MAX_COMPANIES, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)),
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/* failed bribe attempts are stored since savegame format 4 */
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SLE_CONDARR(Town, unwanted, SLE_INT8, 8, SLV_4, SLV_104),
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SLE_CONDARR(Town, unwanted, SLE_INT8, MAX_COMPANIES, SLV_104, SL_MAX_VERSION),
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SLE_CONDVAR(Town, supplied[CT_PASSENGERS].old_max, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
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SLE_CONDVAR(Town, supplied[CT_MAIL].old_max, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
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SLE_CONDVAR(Town, supplied[CT_PASSENGERS].new_max, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
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SLE_CONDVAR(Town, supplied[CT_MAIL].new_max, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
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SLE_CONDVAR(Town, supplied[CT_PASSENGERS].old_act, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
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SLE_CONDVAR(Town, supplied[CT_MAIL].old_act, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
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SLE_CONDVAR(Town, supplied[CT_PASSENGERS].new_act, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
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SLE_CONDVAR(Town, supplied[CT_MAIL].new_act, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
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SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
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SLE_CONDVAR(Town, supplied[CT_PASSENGERS].old_max, SLE_UINT32, SLV_9, SLV_165),
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SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
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SLE_CONDVAR(Town, supplied[CT_MAIL].old_max, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
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SLE_CONDVAR(Town, supplied[CT_MAIL].old_max, SLE_UINT32, SLV_9, SLV_165),
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SLE_CONDNULL_X(8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
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SLE_CONDVAR(Town, supplied[CT_PASSENGERS].new_max, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
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SLE_CONDVAR(Town, supplied[CT_PASSENGERS].new_max, SLE_UINT32, SLV_9, SLV_165),
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SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
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SLE_CONDVAR(Town, supplied[CT_MAIL].new_max, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
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SLE_CONDVAR(Town, supplied[CT_MAIL].new_max, SLE_UINT32, SLV_9, SLV_165),
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SLE_CONDNULL_X(8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
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SLE_CONDVAR(Town, supplied[CT_PASSENGERS].old_act, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
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SLE_CONDVAR(Town, supplied[CT_PASSENGERS].old_act, SLE_UINT32, SLV_9, SLV_165),
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SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
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SLE_CONDVAR(Town, supplied[CT_MAIL].old_act, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
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SLE_CONDVAR(Town, supplied[CT_MAIL].old_act, SLE_UINT32, SLV_9, SLV_165),
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SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
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SLE_CONDVAR(Town, supplied[CT_PASSENGERS].new_act, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
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SLE_CONDVAR(Town, supplied[CT_PASSENGERS].new_act, SLE_UINT32, SLV_9, SLV_165),
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SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
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SLE_CONDVAR(Town, supplied[CT_MAIL].new_act, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
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SLE_CONDVAR(Town, supplied[CT_MAIL].new_act, SLE_UINT32, SLV_9, SLV_165),
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SLE_CONDNULL(2, SL_MIN_VERSION, SLV_164), ///< pct_pass_transported / pct_mail_transported, now computed on the fly
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SLE_CONDNULL_X(3, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
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SLE_CONDVAR(Town, received[TE_FOOD].old_act, SLE_UINT16, SL_MIN_VERSION, SLV_165),
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SLE_CONDVAR(Town, received[TE_WATER].old_act, SLE_UINT16, SL_MIN_VERSION, SLV_165),
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SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
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SLE_CONDVAR(Town, received[TE_FOOD].new_act, SLE_UINT16, SL_MIN_VERSION, SLV_165),
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SLE_CONDVAR(Town, received[TE_WATER].new_act, SLE_UINT16, SL_MIN_VERSION, SLV_165),
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SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
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SLE_CONDARR(Town, goal, SLE_UINT32, NUM_TE, SLV_165, SL_MAX_VERSION),
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SLE_CONDSSTR(Town, text, SLE_STR | SLF_ALLOW_CONTROL, SLV_168, SL_MAX_VERSION),
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SLE_CONDVAR(Town, time_until_rebuild, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_54),
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SLE_CONDVAR(Town, grow_counter, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_54),
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SLE_CONDVAR(Town, growth_rate, SLE_FILE_U8 | SLE_VAR_I16, SL_MIN_VERSION, SLV_54),
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SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_JOKERPP)),
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SLE_CONDVAR(Town, time_until_rebuild, SLE_UINT16, SLV_54, SL_MAX_VERSION),
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SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_JOKERPP, SL_JOKER_1_26)),
|
||||
SLE_CONDVAR(Town, grow_counter, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_54),
|
||||
SLE_CONDVAR(Town, grow_counter, SLE_UINT16, SLV_54, SL_MAX_VERSION),
|
||||
|
||||
SLE_CONDVAR(Town, growth_rate, SLE_FILE_U8 | SLE_VAR_I16, SL_MIN_VERSION, SLV_54),
|
||||
SLE_CONDVAR(Town, growth_rate, SLE_FILE_I16 | SLE_VAR_U16, SLV_54, SLV_165),
|
||||
SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_JOKERPP, SL_JOKER_1_26)),
|
||||
SLE_CONDVAR(Town, growth_rate, SLE_UINT16, SLV_165, SL_MAX_VERSION),
|
||||
|
||||
SLE_VAR(Town, fund_buildings_months, SLE_UINT8),
|
||||
SLE_VAR(Town, road_build_months, SLE_UINT8),
|
||||
|
||||
SLE_CONDVAR(Town, exclusivity, SLE_UINT8, SLV_2, SL_MAX_VERSION),
|
||||
SLE_CONDNULL_X(1, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
|
||||
SLE_CONDVAR(Town, exclusive_counter, SLE_UINT8, SLV_2, SL_MAX_VERSION),
|
||||
|
||||
SLE_CONDVAR(Town, larger_town, SLE_BOOL, SLV_56, SL_MAX_VERSION),
|
||||
@@ -247,193 +178,61 @@ static const SaveLoad _town_desc[] = {
|
||||
|
||||
SLE_CONDREFLIST(Town, psa_list, REF_STORAGE, SLV_161, SL_MAX_VERSION),
|
||||
|
||||
SLE_CONDNULL(4, SLV_166, SLV_EXTEND_CARGOTYPES), ///< cargo_produced, no longer in use
|
||||
SLE_CONDNULL(8, SLV_EXTEND_CARGOTYPES, SLV_REMOVE_TOWN_CARGO_CACHE), ///< cargo_produced, no longer in use
|
||||
SLE_CONDNULL(30, SLV_2, SLV_REMOVE_TOWN_CARGO_CACHE), ///< old reserved space
|
||||
|
||||
SLE_CONDVAR_X(Town, override_flags, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TOWN_SETTING_OVERRIDE)),
|
||||
SLE_CONDVAR_X(Town, override_values, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TOWN_SETTING_OVERRIDE)),
|
||||
SLE_CONDVAR_X(Town, build_tunnels, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TOWN_SETTING_OVERRIDE)),
|
||||
SLE_CONDVAR_X(Town, max_road_slope, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TOWN_SETTING_OVERRIDE)),
|
||||
SLEG_CONDSTRUCTLIST("supplied", SlTownSupplied, SLV_165, SL_MAX_VERSION),
|
||||
SLEG_CONDSTRUCTLIST("received", SlTownReceived, SLV_165, SL_MAX_VERSION),
|
||||
SLEG_CONDSTRUCTLIST("acceptance_matrix", SlTownAcceptanceMatrix, SLV_166, SLV_REMOVE_TOWN_CARGO_CACHE),
|
||||
};
|
||||
|
||||
static const SaveLoad _town_supplied_desc[] = {
|
||||
SLE_CONDVAR(TransportedCargoStat<uint32>, old_max, SLE_UINT32, SLV_165, SL_MAX_VERSION),
|
||||
SLE_CONDVAR(TransportedCargoStat<uint32>, new_max, SLE_UINT32, SLV_165, SL_MAX_VERSION),
|
||||
SLE_CONDVAR(TransportedCargoStat<uint32>, old_act, SLE_UINT32, SLV_165, SL_MAX_VERSION),
|
||||
SLE_CONDVAR(TransportedCargoStat<uint32>, new_act, SLE_UINT32, SLV_165, SL_MAX_VERSION),
|
||||
struct HIDSChunkHandler : NewGRFMappingChunkHandler {
|
||||
HIDSChunkHandler() : NewGRFMappingChunkHandler('HIDS', _house_mngr) {}
|
||||
};
|
||||
|
||||
static const SaveLoad _town_received_desc[] = {
|
||||
SLE_CONDVAR(TransportedCargoStat<uint16>, old_max, SLE_UINT16, SLV_165, SL_MAX_VERSION),
|
||||
SLE_CONDVAR(TransportedCargoStat<uint16>, new_max, SLE_UINT16, SLV_165, SL_MAX_VERSION),
|
||||
SLE_CONDVAR(TransportedCargoStat<uint16>, old_act, SLE_UINT16, SLV_165, SL_MAX_VERSION),
|
||||
SLE_CONDVAR(TransportedCargoStat<uint16>, new_act, SLE_UINT16, SLV_165, SL_MAX_VERSION),
|
||||
};
|
||||
struct CITYChunkHandler : ChunkHandler {
|
||||
CITYChunkHandler() : ChunkHandler('CITY', CH_TABLE) {}
|
||||
|
||||
static const SaveLoad _town_received_desc_spp[] = {
|
||||
SLE_CONDVAR(TransportedCargoStat<uint16>, old_max, SLE_FILE_U32 | SLE_VAR_U16, SLV_165, SL_MAX_VERSION),
|
||||
SLE_CONDVAR(TransportedCargoStat<uint16>, new_max, SLE_FILE_U32 | SLE_VAR_U16, SLV_165, SL_MAX_VERSION),
|
||||
SLE_CONDVAR(TransportedCargoStat<uint16>, old_act, SLE_FILE_U32 | SLE_VAR_U16, SLV_165, SL_MAX_VERSION),
|
||||
SLE_CONDVAR(TransportedCargoStat<uint16>, new_act, SLE_FILE_U32 | SLE_VAR_U16, SLV_165, SL_MAX_VERSION),
|
||||
};
|
||||
void Save() const override
|
||||
{
|
||||
SlTableHeader(_town_desc);
|
||||
|
||||
std::vector<SaveLoad> _filtered_town_desc;
|
||||
std::vector<SaveLoad> _filtered_town_supplied_desc;
|
||||
std::vector<SaveLoad> _filtered_town_received_desc;
|
||||
|
||||
static void SetupDescs_TOWN()
|
||||
{
|
||||
_filtered_town_desc = SlFilterObject(_town_desc);
|
||||
_filtered_town_supplied_desc = SlFilterObject(_town_supplied_desc);
|
||||
_filtered_town_received_desc = SlFilterObject(_town_received_desc);
|
||||
}
|
||||
|
||||
static void Save_HIDS()
|
||||
{
|
||||
Save_NewGRFMapping(_house_mngr);
|
||||
}
|
||||
|
||||
static void Load_HIDS()
|
||||
{
|
||||
Load_NewGRFMapping(_house_mngr);
|
||||
}
|
||||
|
||||
static void RealSave_Town(Town *t)
|
||||
{
|
||||
SlObjectSaveFiltered(t, _filtered_town_desc);
|
||||
|
||||
for (CargoID i = 0; i < NUM_CARGO; i++) {
|
||||
SlObjectSaveFiltered(&t->supplied[i], _filtered_town_supplied_desc);
|
||||
}
|
||||
for (int i = TE_BEGIN; i < NUM_TE; i++) {
|
||||
SlObjectSaveFiltered(&t->received[i], _filtered_town_received_desc);
|
||||
}
|
||||
}
|
||||
|
||||
static void Save_TOWN()
|
||||
{
|
||||
SetupDescs_TOWN();
|
||||
for (Town *t : Town::Iterate()) {
|
||||
SlSetArrayIndex(t->index);
|
||||
SlAutolength((AutolengthProc*)RealSave_Town, t);
|
||||
}
|
||||
}
|
||||
|
||||
static void Load_TOWN()
|
||||
{
|
||||
SetupDescs_TOWN();
|
||||
int index;
|
||||
uint num_cargo = IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
|
||||
|
||||
while ((index = SlIterateArray()) != -1) {
|
||||
Town *t = new (index) Town();
|
||||
SlObjectLoadFiltered(t, _filtered_town_desc);
|
||||
|
||||
for (CargoID i = 0; i < num_cargo; i++) {
|
||||
SlObjectLoadFiltered(&t->supplied[i], _filtered_town_supplied_desc);
|
||||
}
|
||||
if (SlXvIsFeaturePresent(XSLFI_SPRINGPP)) {
|
||||
for (int i = TE_BEGIN; i < NUM_TE; i++) {
|
||||
SlObject(&t->received[i], _town_received_desc_spp);
|
||||
}
|
||||
} else {
|
||||
for (int i = TE_BEGIN; i < NUM_TE; i++) {
|
||||
SlObjectLoadFiltered(&t->received[i], _filtered_town_received_desc);
|
||||
}
|
||||
for (Town *t : Town::Iterate()) {
|
||||
SlSetArrayIndex(t->index);
|
||||
SlObject(t, _town_desc);
|
||||
}
|
||||
}
|
||||
|
||||
if (t->townnamegrfid == 0 && !IsInsideMM(t->townnametype, SPECSTR_TOWNNAME_START, SPECSTR_TOWNNAME_LAST + 1) && GetStringTab(t->townnametype) != TEXT_TAB_OLD_CUSTOM) {
|
||||
SlErrorCorrupt("Invalid town name generator");
|
||||
}
|
||||
void Load() const override
|
||||
{
|
||||
const std::vector<SaveLoad> slt = SlCompatTableHeader(_town_desc, _town_sl_compat);
|
||||
|
||||
if ((!IsSavegameVersionBefore(SLV_166) && IsSavegameVersionBefore(SLV_REMOVE_TOWN_CARGO_CACHE)) || SlXvIsFeaturePresent(XSLFI_TOWN_CARGO_MATRIX)) {
|
||||
SlSkipBytes(4); // tile
|
||||
uint16 w = SlReadUint16();
|
||||
uint16 h = SlReadUint16();
|
||||
if (w != 0) {
|
||||
SlSkipBytes((SlXvIsFeaturePresent(XSLFI_TOWN_CARGO_MATRIX) ? 8 : 4) * ((uint)(w / 4) * (uint)(h / 4)));
|
||||
int index;
|
||||
|
||||
while ((index = SlIterateArray()) != -1) {
|
||||
Town *t = new (index) Town();
|
||||
SlObject(t, slt);
|
||||
|
||||
if (t->townnamegrfid == 0 && !IsInsideMM(t->townnametype, SPECSTR_TOWNNAME_START, SPECSTR_TOWNNAME_LAST + 1) && GetStringTab(t->townnametype) != TEXT_TAB_OLD_CUSTOM) {
|
||||
SlErrorCorrupt("Invalid town name generator");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Fix pointers when loading town data. */
|
||||
static void Ptrs_TOWN()
|
||||
{
|
||||
/* Don't run when savegame version lower than 161. */
|
||||
if (IsSavegameVersionBefore(SLV_161)) return;
|
||||
void FixPointers() const override
|
||||
{
|
||||
if (IsSavegameVersionBefore(SLV_161)) return;
|
||||
|
||||
SetupDescs_TOWN();
|
||||
for (Town *t : Town::Iterate()) {
|
||||
SlObjectPtrOrNullFiltered(t, _filtered_town_desc);
|
||||
}
|
||||
}
|
||||
|
||||
void SlResetTNNC()
|
||||
{
|
||||
_town_zone_radii_no_update = false;
|
||||
}
|
||||
|
||||
void Save_TNNC()
|
||||
{
|
||||
assert(_sl_xv_feature_versions[XSLFI_TNNC_CHUNK] != 0);
|
||||
|
||||
if (!IsNetworkServerSave() || !IsGetTownZonesCallbackHandlerPresent()) {
|
||||
SlSetLength(0);
|
||||
return;
|
||||
}
|
||||
|
||||
SlSetLength(4 + (Town::GetNumItems() * (1 + lengthof(TownCache::squared_town_zone_radius)) * 4));
|
||||
|
||||
SlWriteUint32((uint32)Town::GetNumItems());
|
||||
|
||||
for (const Town *t : Town::Iterate()) {
|
||||
SlWriteUint32(t->index);
|
||||
for (uint i = 0; i < lengthof(TownCache::squared_town_zone_radius); i++) {
|
||||
SlWriteUint32(t->cache.squared_town_zone_radius[i]);
|
||||
for (Town *t : Town::Iterate()) {
|
||||
SlObject(t, _town_desc);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void Load_TNNC()
|
||||
{
|
||||
if (SlGetFieldLength() == 0) return;
|
||||
|
||||
if (!_networking || _network_server) {
|
||||
SlSkipBytes(SlGetFieldLength());
|
||||
return;
|
||||
}
|
||||
|
||||
_town_zone_radii_no_update = true;
|
||||
|
||||
const uint32 count = SlReadUint32();
|
||||
for (uint32 idx = 0; idx < count; idx++) {
|
||||
Town *t = Town::Get(SlReadUint32());
|
||||
for (uint i = 0; i < lengthof(TownCache::squared_town_zone_radius); i++) {
|
||||
t->cache.squared_town_zone_radius[i] = SlReadUint32();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static ChunkSaveLoadSpecialOpResult Special_TNNC(uint32 chunk_id, ChunkSaveLoadSpecialOp op)
|
||||
{
|
||||
switch (op) {
|
||||
case CSLSO_SHOULD_SAVE_CHUNK:
|
||||
if (_sl_xv_feature_versions[XSLFI_TNNC_CHUNK] == 0) return CSLSOR_DONT_SAVE_CHUNK;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return CSLSOR_NONE;
|
||||
}
|
||||
|
||||
/** Chunk handler for towns. */
|
||||
static const ChunkHandler town_chunk_handlers[] = {
|
||||
{ 'HIDS', Save_HIDS, Load_HIDS, nullptr, nullptr, CH_ARRAY },
|
||||
{ 'CITY', Save_TOWN, Load_TOWN, Ptrs_TOWN, nullptr, CH_ARRAY },
|
||||
{ 'TNNC', Save_TNNC, Load_TNNC, nullptr, nullptr, CH_RIFF, Special_TNNC },
|
||||
static const HIDSChunkHandler HIDS;
|
||||
static const CITYChunkHandler CITY;
|
||||
static const ChunkHandlerRef town_chunk_handlers[] = {
|
||||
HIDS,
|
||||
CITY,
|
||||
};
|
||||
|
||||
extern const ChunkHandlerTable _town_chunk_handlers(town_chunk_handlers);
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user