Move upstream saveload to src/saveload/, move jgrpp saveload to src/sl/
Leave afterload in src/saveload/
This commit is contained in:
62
src/sl/autoreplace_sl.cpp
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62
src/sl/autoreplace_sl.cpp
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file autoreplace_sl.cpp Code handling saving and loading of autoreplace rules */
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#include "../stdafx.h"
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#include "../autoreplace_base.h"
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#include "saveload.h"
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#include "../safeguards.h"
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static const SaveLoad _engine_renew_desc[] = {
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SLE_VAR(EngineRenew, from, SLE_UINT16),
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SLE_VAR(EngineRenew, to, SLE_UINT16),
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SLE_REF(EngineRenew, next, REF_ENGINE_RENEWS),
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SLE_CONDVAR(EngineRenew, group_id, SLE_UINT16, SLV_60, SL_MAX_VERSION),
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SLE_CONDVAR(EngineRenew, replace_when_old, SLE_BOOL, SLV_175, SL_MAX_VERSION),
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};
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static void Save_ERNW()
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{
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for (EngineRenew *er : EngineRenew::Iterate()) {
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SlSetArrayIndex(er->index);
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SlObject(er, _engine_renew_desc);
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}
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}
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static void Load_ERNW()
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{
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int index;
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while ((index = SlIterateArray()) != -1) {
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EngineRenew *er = new (index) EngineRenew();
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SlObject(er, _engine_renew_desc);
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/* Advanced vehicle lists, ungrouped vehicles got added */
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if (IsSavegameVersionBefore(SLV_60)) {
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er->group_id = ALL_GROUP;
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} else if (IsSavegameVersionBefore(SLV_71)) {
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if (er->group_id == DEFAULT_GROUP) er->group_id = ALL_GROUP;
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}
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}
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}
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static void Ptrs_ERNW()
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{
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for (EngineRenew *er : EngineRenew::Iterate()) {
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SlObject(er, _engine_renew_desc);
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}
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}
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static const ChunkHandler autoreplace_chunk_handlers[] = {
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{ 'ERNW', Save_ERNW, Load_ERNW, Ptrs_ERNW, nullptr, CH_ARRAY },
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};
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extern const ChunkHandlerTable _autoreplace_chunk_handlers(autoreplace_chunk_handlers);
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