(svn r11818) -Codechange: split player.h into smaller pieces.
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@@ -4,6 +4,8 @@
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#define DEFAULT_H
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#include "../../direction_type.h"
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#include "../../vehicle_type.h"
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#include "../../rail_type.h"
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void AiDoGameLoop(Player*);
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void SaveLoad_AI(PlayerID id);
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