(svn r7157) -Fix [FS#221, SF1168820]: Some mouse events possibly lost under high CPU load, handle

mouse input right away instead of waiting for GameLoop. (KUDr)
This commit is contained in:
Darkvater
2006-11-15 21:01:19 +00:00
parent 3328ceea9e
commit acc87fc9f0
5 changed files with 66 additions and 27 deletions

View File

@@ -802,6 +802,7 @@ void ResetWindowSystem(void);
int GetMenuItemIndex(const Window *w, int x, int y);
void InputLoop(void);
void HandleKeypress(uint32 key);
void HandleMouseEvents(void);
void UpdateWindows(void);
void InvalidateWidget(const Window *w, byte widget_index);
void InvalidateThisWindowData(Window *w);