diff --git a/source.list b/source.list
index b63ccc58de..125198c23c 100644
--- a/source.list
+++ b/source.list
@@ -404,6 +404,7 @@ transparency.h
transparency_gui.h
transport_type.h
tunnelbridge.h
+tunnel_base.h
vehicle_base.h
vehicle_func.h
vehicle_gui.h
diff --git a/src/tunnel_base.h b/src/tunnel_base.h
new file mode 100644
index 0000000000..f03325eabc
--- /dev/null
+++ b/src/tunnel_base.h
@@ -0,0 +1,40 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
+ */
+
+/** @file tunnel_base.h Base for all tunnels */
+
+#ifndef TUNNEL_BASE_H
+#define TUNNEL_BASE_H
+
+#include "tunnel_map.h"
+#include "core/pool_type.hpp"
+
+struct Tunnel;
+
+typedef Pool TunnelPool;
+extern TunnelPool _tunnel_pool;
+
+struct Tunnel : TunnelPool::PoolItem<&_tunnel_pool> {
+
+ TileIndex tile_n; // North tile of tunnel.
+ TileIndex tile_s; // South tile of tunnel.
+
+ Tunnel(TileIndex tile_n = INVALID_TILE) : tile_n(tile_n) {}
+ ~Tunnel();
+
+ static inline Tunnel *GetByTile(TileIndex tile)
+ {
+ return Tunnel::Get(GetTunnelIndex(tile));
+ }
+};
+
+#define FOR_ALL_TUNNELS_FROM(var, start) FOR_ALL_ITEMS_FROM(Tunnel, tunnel_index, var, start)
+#define FOR_ALL_TUNNELS(var) FOR_ALL_TUNNELS_FROM(var, 0)
+
+#endif /* TUNNEL_BASE_H */
diff --git a/src/tunnel_map.cpp b/src/tunnel_map.cpp
index 4e6d5a7e13..5c6ab5d598 100644
--- a/src/tunnel_map.cpp
+++ b/src/tunnel_map.cpp
@@ -12,8 +12,21 @@
#include "stdafx.h"
#include "tunnelbridge_map.h"
+#include "core/pool_func.hpp"
+
#include "safeguards.h"
+/** All tunnel portals tucked away in a pool. */
+TunnelPool _tunnel_pool("Tunnel");
+INSTANTIATE_POOL_METHODS(Tunnel)
+
+/**
+ * Clean up a tunnel tile
+ */
+Tunnel::~Tunnel()
+{
+ if (CleaningPool()) return;
+}
/**
* Gets the other end of the tunnel. Where a vehicle would reappear when it
diff --git a/src/tunnel_map.h b/src/tunnel_map.h
index ec798587a4..c1c1e45e24 100644
--- a/src/tunnel_map.h
+++ b/src/tunnel_map.h
@@ -14,6 +14,7 @@
#include "road_map.h"
+typedef uint16 TunnelID; ///< Type for the unique identifier of tunnels.
/**
* Is this a tunnel (entrance)?
@@ -37,6 +38,18 @@ static inline bool IsTunnelTile(TileIndex t)
return IsTileType(t, MP_TUNNELBRIDGE) && IsTunnel(t);
}
+/**
+ * Get the index of tunnel tile.
+ * @param t the tile
+ * @pre IsTunnelTile(t)
+ * @return TunnelID
+ */
+static inline TunnelID GetTunnelIndex(TileIndex t)
+{
+ assert(IsTunnelTile(t));
+ return _m[t].m2;
+}
+
TileIndex GetOtherTunnelEnd(TileIndex);
bool IsTunnelInWay(TileIndex, int z);
bool IsTunnelInWayDir(TileIndex tile, int z, DiagDirection dir);
@@ -48,11 +61,11 @@ bool IsTunnelInWayDir(TileIndex tile, int z, DiagDirection dir);
* @param d the direction facing out of the tunnel
* @param r the road type used in the tunnel
*/
-static inline void MakeRoadTunnel(TileIndex t, Owner o, DiagDirection d, RoadTypes r)
+static inline void MakeRoadTunnel(TileIndex t, Owner o, TunnelID id, DiagDirection d, RoadTypes r)
{
SetTileType(t, MP_TUNNELBRIDGE);
SetTileOwner(t, o);
- _m[t].m2 = 0;
+ _m[t].m2 = id;
_m[t].m3 = 0;
_m[t].m4 = 0;
_m[t].m5 = TRANSPORT_ROAD << 2 | d;
@@ -70,11 +83,11 @@ static inline void MakeRoadTunnel(TileIndex t, Owner o, DiagDirection d, RoadTyp
* @param d the direction facing out of the tunnel
* @param r the rail type used in the tunnel
*/
-static inline void MakeRailTunnel(TileIndex t, Owner o, DiagDirection d, RailType r)
+static inline void MakeRailTunnel(TileIndex t, Owner o,TunnelID id, DiagDirection d, RailType r)
{
SetTileType(t, MP_TUNNELBRIDGE);
SetTileOwner(t, o);
- _m[t].m2 = 0;
+ _m[t].m2 = id;
SB(_m[t].m1, 7, 1, GB(r, 4, 1));
SB(_m[t].m3, 0, 4, GB(r, 0, 4));
SB(_m[t].m3, 4, 4, 0);
@@ -84,4 +97,6 @@ static inline void MakeRailTunnel(TileIndex t, Owner o, DiagDirection d, RailTyp
_me[t].m7 = 0;
}
+
+
#endif /* TUNNEL_MAP_H */
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
index 6cd8c04367..e5c20dffe2 100644
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -27,6 +27,7 @@
#include "autoslope.h"
#include "tunnelbridge_map.h"
#include "bridge_signal_map.h"
+#include "tunnel_base.h"
#include "strings_func.h"
#include "date_func.h"
#include "clear_func.h"
@@ -49,6 +50,7 @@
#include "safeguards.h"
+
BridgeSpec _bridge[MAX_BRIDGES]; ///< The specification of all bridges.
TileIndex _build_tunnel_endtile; ///< The end of a tunnel; as hidden return from the tunnel build command for GUI purposes.
@@ -747,10 +749,20 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, DoCommandFlag flags, uint32 p1,
if (flags & DC_EXEC) {
Company *c = Company::GetIfValid(company);
uint num_pieces = (tiles + 2) * TUNNELBRIDGE_TRACKBIT_FACTOR;
+
+ /* The most northern tile first. */
+ TileIndex tn = start_tile;
+ TileIndex ts = end_tile;
+ if(start_tile > end_tile) Swap(tn, ts);
+
+ if (!Tunnel::CanAllocateItem()) return CMD_ERROR;
+ Tunnel *t = new Tunnel(tn);
+ t->tile_s = ts;
+
if (transport_type == TRANSPORT_RAIL) {
if (!IsTunnelTile(start_tile) && c != NULL) c->infrastructure.rail[railtype] += num_pieces;
- MakeRailTunnel(start_tile, company, direction, railtype);
- MakeRailTunnel(end_tile, company, ReverseDiagDir(direction), railtype);
+ MakeRailTunnel(start_tile, company, t->index, direction, railtype);
+ MakeRailTunnel(end_tile, company, t->index, ReverseDiagDir(direction), railtype);
AddSideToSignalBuffer(start_tile, INVALID_DIAGDIR, company);
YapfNotifyTrackLayoutChange(start_tile, DiagDirToDiagTrack(direction));
} else {
@@ -760,8 +772,8 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, DoCommandFlag flags, uint32 p1,
c->infrastructure.road[rt] += num_pieces * 2; // A full diagonal road has two road bits.
}
}
- MakeRoadTunnel(start_tile, company, direction, rts);
- MakeRoadTunnel(end_tile, company, ReverseDiagDir(direction), rts);
+ MakeRoadTunnel(start_tile, company, t->index, direction, rts);
+ MakeRoadTunnel(end_tile, company, t->index, ReverseDiagDir(direction), rts);
}
DirtyCompanyInfrastructureWindows(company);
}
@@ -873,6 +885,8 @@ static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)
DirtyCompanyInfrastructureWindows(owner);
}
+ delete Tunnel::GetByTile(tile);
+
DoClearSquare(tile);
DoClearSquare(endtile);
@@ -895,6 +909,8 @@ static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)
}
}
+ delete Tunnel::GetByTile(tile);
+
DoClearSquare(tile);
DoClearSquare(endtile);
}
diff --git a/src/tunnelbridge_map.h b/src/tunnelbridge_map.h
index 150bf80a0b..98f6e9190d 100644
--- a/src/tunnelbridge_map.h
+++ b/src/tunnelbridge_map.h
@@ -13,7 +13,7 @@
#define TUNNELBRIDGE_MAP_H
#include "bridge_map.h"
-#include "tunnel_map.h"
+#include "tunnel_base.h"
#include "cmd_helper.h"
#include "signal_type.h"