(svn r19064) -Feature: Allow to select different land colours for the smallmap (reworked by Alberth).

This commit is contained in:
terkhen
2010-02-08 23:46:35 +00:00
parent e6b4fb39b2
commit ad0b94ae44
7 changed files with 110 additions and 17 deletions

View File

@@ -56,6 +56,8 @@ static int _smallmap_industry_count; ///< Number of used industries
/** Macro for ordinary entry of LegendAndColour */
#define MK(a, b) {a, b, INVALID_INDUSTRYTYPE, true, false, false}
/** Macro for an entry with configurable colour. */
#define MC(b) MK(0, b)
/** Macro for end of list marker in arrays of LegendAndColour */
#define MKEND() {0, STR_NULL, INVALID_INDUSTRYTYPE, true, true, false}
/** Macro for break marker in arrays of LegendAndColour.
@@ -73,12 +75,13 @@ struct LegendAndColour {
};
/** Legend text giving the colours to look for on the minimap */
static const LegendAndColour _legend_land_contours[] = {
MK(0x5A, STR_SMALLMAP_LEGENDA_100M),
MK(0x5C, STR_SMALLMAP_LEGENDA_200M),
MK(0x5E, STR_SMALLMAP_LEGENDA_300M),
MK(0x1F, STR_SMALLMAP_LEGENDA_400M),
MK(0x27, STR_SMALLMAP_LEGENDA_500M),
static LegendAndColour _legend_land_contours[] = {
/* The colours for the following values are set at BuildLandLegend() based on each colour scheme. */
MC(STR_SMALLMAP_LEGENDA_100M),
MC(STR_SMALLMAP_LEGENDA_200M),
MC(STR_SMALLMAP_LEGENDA_300M),
MC(STR_SMALLMAP_LEGENDA_400M),
MC(STR_SMALLMAP_LEGENDA_500M),
MS(0xD7, STR_SMALLMAP_LEGENDA_ROADS),
MK(0x0A, STR_SMALLMAP_LEGENDA_RAILROADS),
@@ -136,6 +139,7 @@ static const LegendAndColour _legend_land_owners[] = {
MKEND()
};
#undef MK
#undef MC
#undef MS
#undef MKEND
@@ -188,10 +192,8 @@ static const LegendAndColour * const _legend_table[] = {
#define MKCOLOUR(x) TO_LE32X(x)
/**
* Height encodings; MAX_TILE_HEIGHT + 1 levels, from 0 to MAX_TILE_HEIGHT
*/
static const uint32 _map_height_bits[] = {
/** Height map colours for the green colour scheme, ordered by height. */
static const uint32 _green_map_heights[] = {
MKCOLOUR(0x5A5A5A5A),
MKCOLOUR(0x5A5B5A5B),
MKCOLOUR(0x5B5B5B5B),
@@ -209,7 +211,71 @@ static const uint32 _map_height_bits[] = {
MKCOLOUR(0x27272727),
MKCOLOUR(0x27272727),
};
assert_compile(lengthof(_map_height_bits) == MAX_TILE_HEIGHT + 1);
assert_compile(lengthof(_green_map_heights) == MAX_TILE_HEIGHT + 1);
/** Height map colours for the dark green colour scheme, ordered by height. */
static const uint32 _dark_green_map_heights[] = {
MKCOLOUR(0x60606060),
MKCOLOUR(0x60616061),
MKCOLOUR(0x61616161),
MKCOLOUR(0x61626162),
MKCOLOUR(0x62626262),
MKCOLOUR(0x62636263),
MKCOLOUR(0x63636363),
MKCOLOUR(0x63646364),
MKCOLOUR(0x64646464),
MKCOLOUR(0x64656465),
MKCOLOUR(0x65656565),
MKCOLOUR(0x65666566),
MKCOLOUR(0x66666666),
MKCOLOUR(0x66676667),
MKCOLOUR(0x67676767),
MKCOLOUR(0x67676767),
};
assert_compile(lengthof(_dark_green_map_heights) == MAX_TILE_HEIGHT + 1);
/** Height map colours for the violet colour scheme, ordered by height. */
static const uint32 _violet_map_heights[] = {
MKCOLOUR(0x80808080),
MKCOLOUR(0x80818081),
MKCOLOUR(0x81818181),
MKCOLOUR(0x81828182),
MKCOLOUR(0x82828282),
MKCOLOUR(0x82838283),
MKCOLOUR(0x83838383),
MKCOLOUR(0x83848384),
MKCOLOUR(0x84848484),
MKCOLOUR(0x84858485),
MKCOLOUR(0x85858585),
MKCOLOUR(0x85868586),
MKCOLOUR(0x86868686),
MKCOLOUR(0x86878687),
MKCOLOUR(0x87878787),
MKCOLOUR(0x87878787),
};
assert_compile(lengthof(_violet_map_heights) == MAX_TILE_HEIGHT + 1);
/** Colour scheme of the smallmap. */
struct SmallMapColourScheme {
const uint32 *height_colours; ///< Colour of each level in a heightmap.
uint32 default_colour; ///< Default colour of the land.
};
/** Available colour schemes for height maps. */
static const SmallMapColourScheme _heightmap_schemes[] = {
{_green_map_heights, MKCOLOUR(0x54545454)}, ///< Green colour scheme.
{_dark_green_map_heights, MKCOLOUR(0x62626262)}, ///< Dark green colour scheme.
{_violet_map_heights, MKCOLOUR(0x82828282)}, ///< Violet colour scheme.
};
void BuildLandLegend()
{
_legend_land_contours[0].colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].height_colours[0];
_legend_land_contours[1].colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].height_colours[4];
_legend_land_contours[2].colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].height_colours[8];
_legend_land_contours[3].colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].height_colours[12];
_legend_land_contours[4].colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].height_colours[14];
}
struct AndOr {
uint32 mor;
@@ -295,7 +361,8 @@ static inline TileType GetEffectiveTileType(TileIndex tile)
*/
static inline uint32 GetSmallMapContoursPixels(TileIndex tile, TileType t)
{
return ApplyMask(_map_height_bits[TileHeight(tile)], &_smallmap_contours_andor[t]);
const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
return ApplyMask(cs->height_colours[TileHeight(tile)], &_smallmap_contours_andor[t]);
}
/**
@@ -307,7 +374,8 @@ static inline uint32 GetSmallMapContoursPixels(TileIndex tile, TileType t)
*/
static inline uint32 GetSmallMapVehiclesPixels(TileIndex tile, TileType t)
{
return ApplyMask(MKCOLOUR(0x54545454), &_smallmap_vehicles_andor[t]);
const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
return ApplyMask(cs->default_colour, &_smallmap_vehicles_andor[t]);
}
/**
@@ -329,7 +397,8 @@ static inline uint32 GetSmallMapIndustriesPixels(TileIndex tile, TileType t)
}
}
return ApplyMask(_smallmap_industry_show_heightmap ? _map_height_bits[TileHeight(tile)] : MKCOLOUR(0x54545454), &_smallmap_vehicles_andor[t]);
const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
return ApplyMask(_smallmap_industry_show_heightmap ? cs->height_colours[TileHeight(tile)] : cs->default_colour, &_smallmap_vehicles_andor[t]);
}
/**
@@ -353,7 +422,8 @@ static inline uint32 GetSmallMapRoutesPixels(TileIndex tile, TileType t)
}
/* Ground colour */
return ApplyMask(MKCOLOUR(0x54545454), &_smallmap_contours_andor[t]);
const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
return ApplyMask(cs->default_colour, &_smallmap_contours_andor[t]);
}
@@ -794,7 +864,7 @@ class SmallMapWindow : public Window {
/* Fill with some special colours */
_owner_colours[OWNER_TOWN] = MKCOLOUR(0xB4B4B4B4);
_owner_colours[OWNER_NONE] = MKCOLOUR(0x54545454);
_owner_colours[OWNER_NONE] = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].default_colour;
_owner_colours[OWNER_WATER] = MKCOLOUR(0xCACACACA);
_owner_colours[OWNER_END] = MKCOLOUR(0x20202020); // Industry
@@ -858,6 +928,7 @@ public:
this->LowerWidget(this->map_type + SM_WIDGET_CONTOUR);
_smallmap_industry_show_heightmap = false;
BuildLandLegend();
this->SetWidgetLoweredState(SM_WIDGET_SHOW_HEIGHT, _smallmap_industry_show_heightmap);
this->SetWidgetLoweredState(SM_WIDGET_TOGGLETOWNNAME, this->show_towns);