Merge branch 'master' into jgrpp
# Conflicts: # src/debug.cpp # src/saveload/afterload.cpp # src/saveload/saveload.cpp # src/settings_type.h # src/town_cmd.cpp # src/window.cpp
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@@ -3238,6 +3238,20 @@ bool AfterLoadGame()
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#endif
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}
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if (IsSavegameVersionBefore(198)) {
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/* Convert towns growth_rate and grow_counter to ticks */
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Town *t;
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FOR_ALL_TOWNS(t) {
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/* 0x8000 = TOWN_GROWTH_RATE_CUSTOM previously */
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if (t->growth_rate & 0x8000) SetBit(t->flags, TOWN_CUSTOM_GROWTH);
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if (t->growth_rate != TOWN_GROWTH_RATE_NONE) {
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t->growth_rate = TownTicksToGameTicks(t->growth_rate & ~0x8000);
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}
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/* Add t->index % TOWN_GROWTH_TICKS to spread growth across ticks. */
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t->grow_counter = TownTicksToGameTicks(t->grow_counter) + t->index % TOWN_GROWTH_TICKS;
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}
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}
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if (SlXvIsFeatureMissing(XSLFI_TIMETABLES_START_TICKS)) {
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// savegame timetable start is in days, but we want it in ticks, fix it up
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Vehicle *v;
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