(svn r17612) -Feature: possibility to choose (randomise or enter custom) town name before its creation (original patch by Terkhen)
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@@ -212,7 +212,6 @@ HouseZonesBits GetTownRadiusGroup(const Town *t, TileIndex tile);
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void SetTownRatingTestMode(bool mode);
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uint GetMaskOfTownActions(int *nump, CompanyID cid, const Town *t);
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bool GenerateTowns(TownLayout layout);
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bool GenerateTownName(uint32 *townnameparts);
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/** Town actions of a company. */
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