(svn r18987) -Fix: [NoAI] Make building long rails fail for AIs if there is an obstacle in the way.
This commit is contained in:
@@ -332,7 +332,7 @@ static uint32 SimulateDrag(TileIndex from, TileIndex tile, TileIndex *to)
|
||||
(::TileX(from) == ::TileX(tile) && ::TileX(tile) == ::TileX(to)) ||
|
||||
(::TileY(from) == ::TileY(tile) && ::TileY(tile) == ::TileY(to)));
|
||||
|
||||
uint32 p2 = SimulateDrag(from, tile, &to);
|
||||
uint32 p2 = SimulateDrag(from, tile, &to) | 1 << 8;
|
||||
return AIObject::DoCommand(tile, to, p2, CMD_BUILD_RAILROAD_TRACK);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user