(svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp.
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@@ -514,29 +514,6 @@ public:
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virtual ~PickerWindowBase();
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};
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enum SortListFlags {
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VL_NONE = 0, ///< no sort
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VL_DESC = 1 << 0, ///< sort descending or ascending
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VL_RESORT = 1 << 1, ///< instruct the code to resort the list in the next loop
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VL_REBUILD = 1 << 2, ///< create sort-listing to use for qsort and friends
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VL_END = 1 << 3,
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};
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DECLARE_ENUM_AS_BIT_SET(SortListFlags);
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struct Listing {
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bool order; ///< Ascending/descending
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byte criteria; ///< Sorting criteria
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};
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template <typename T>
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struct GUIList {
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T* sort_list; ///< The items to sort.
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SortListFlags flags; ///< used to control sorting/resorting/etc.
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uint16 list_length; ///< length of the list being sorted
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uint16 resort_timer; ///< resort list after a given amount of ticks if set
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byte sort_type; ///< what criteria to sort on
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};
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/****************** THESE ARE NOT WIDGET TYPES!!!!! *******************/
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enum WindowWidgetBehaviours {
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WWB_PUSHBUTTON = 1 << 5,
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