(svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriate
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@@ -67,7 +67,8 @@ void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection)
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SpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
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DrawSprite(v->GetImage(DIR_W), pal, x + 25, y + 10);
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if (v->subtype == AIR_HELICOPTER) {
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SpriteID rotor_sprite = GetCustomRotorSprite(v, true);
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Aircraft *a = (Aircraft *)v;
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SpriteID rotor_sprite = GetCustomRotorSprite(a, true);
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if (rotor_sprite == 0) rotor_sprite = SPR_ROTOR_STOPPED;
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DrawSprite(rotor_sprite, PAL_NONE, x + 25, y + 5);
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}
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