(svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriate

This commit is contained in:
rubidium
2009-05-22 20:03:26 +00:00
parent 09d64ff79d
commit ada3067960
10 changed files with 111 additions and 100 deletions

View File

@@ -1145,9 +1145,10 @@ void StateGameLoop()
} break;
case VEH_AIRCRAFT: {
uint speed = v->u.air.cached_max_speed;
UpdateAircraftCache(v);
if (speed != v->u.air.cached_max_speed) {
Aircraft *a = (Aircraft *)v;
uint speed = a->u.air.cached_max_speed;
UpdateAircraftCache(a);
if (speed != a->u.air.cached_max_speed) {
DEBUG(desync, 2, "cache mismatch: vehicle %i, company %i, unit number %i\n", v->index, (int)v->owner, v->unitnumber);
}
} break;