(svn r9664) -Documentation: Doxygen corrections,errors and omissions
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@@ -412,7 +412,7 @@ static int lookup_oneofmany(const char *many, const char *one, int onelen)
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/** Find the set-integer value MANYofMANY type in a string
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* @param many full domain of values the MANYofMANY setting can have
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* @param str the current string value of the setting, each individual
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* of seperated by a whitespace\tab or | character
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* of seperated by a whitespace,tab or | character
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* @return the 'fully' set integer, or -1 if a set is not found */
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static uint32 lookup_manyofmany(const char *many, const char *str)
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{
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@@ -682,7 +682,8 @@ static void Write_ValidateSetting(void *ptr, const SettingDesc *sd, int32 val)
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* @param ini pointer to IniFile structure that holds administrative information
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* @param sd pointer to SettingDesc structure whose internally pointed variables will
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* be given values
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* @param grpname the group of the IniFile to search in for the new values */
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* @param grpname the group of the IniFile to search in for the new values
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* @param object pointer to the object been loaded */
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static void ini_load_settings(IniFile *ini, const SettingDesc *sd, const char *grpname, void *object)
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{
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IniGroup *group;
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@@ -752,6 +753,7 @@ static void ini_load_settings(IniFile *ini, const SettingDesc *sd, const char *g
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* @param sd read-only SettingDesc structure which contains the unmodified,
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* loaded values of the configuration file and various information about it
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* @param grpname holds the name of the group (eg. [network]) where these will be saved
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* @param object pointer to the object been saved
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* The function works as follows: for each item in the SettingDesc structure we
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* have a look if the value has changed since we started the game (the original
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* values are reloaded when saving). If settings indeed have changed, we get
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@@ -865,7 +867,7 @@ static void ini_save_settings(IniFile *ini, const SettingDesc *sd, const char *g
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* The list parameter can be a NULL pointer, in this case nothing will be
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* saved and a callback function should be defined that will take over the
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* list-handling and store the data itself somewhere.
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* @param IniFile handle to the ini file with the source data
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* @param ini IniFile handle to the ini file with the source data
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* @param grpname character string identifying the section-header of the ini
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* file that will be parsed
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* @param list pointer to an string(pointer) array that will store the parsed
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@@ -1728,6 +1730,8 @@ static const SettingDesc *GetSettingDescription(uint index)
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}
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/** Network-safe changing of patch-settings (server-only).
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* @param tile unused
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* @param flags operation to perform
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* @param p1 the index of the patch in the SettingDesc array which identifies it
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* @param p2 the new value for the patch
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* The new value is properly clamped to its minimum/maximum when setting
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@@ -1878,6 +1882,7 @@ static void LoadSettings(const SettingDesc *osd, void *object)
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}
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/** Loadhandler for a list of global variables
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* @param sdg pointer for the global variable list SettingDescGlobVarList
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* @note this is actually a stub for LoadSettings with the
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* object pointer set to NULL */
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static inline void LoadSettingsGlobList(const SettingDescGlobVarList *sdg)
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@@ -1886,7 +1891,7 @@ static inline void LoadSettingsGlobList(const SettingDescGlobVarList *sdg)
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}
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/** Save and load handler for patches/settings
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* @param osd SettingDesc struct containing all information
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* @param sd SettingDesc struct containing all information
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* @param object can be either NULL in which case we load global variables or
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* a pointer to a struct which is getting saved */
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static void SaveSettings(const SettingDesc *sd, void *object)
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