Merge branch 'master' into jgrpp

# Conflicts:
#	docs/landscape.html
#	docs/landscape_grid.html
#	src/bridge_gui.cpp
#	src/bridge_map.h
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/rail_map.h
#	src/rail_type.h
#	src/road_map.h
#	src/saveload/afterload.cpp
#	src/saveload/map_sl.cpp
#	src/saveload/saveload.cpp
#	src/script/api/script_rail.cpp
#	src/station_cmd.cpp
#	src/tunnel_map.h
#	src/tunnelbridge_cmd.cpp
This commit is contained in:
Jonathan G Rennison
2018-07-26 20:54:13 +01:00
21 changed files with 241 additions and 135 deletions

View File

@@ -1372,6 +1372,44 @@ bool AfterLoadGame()
}
}
/* Railtype moved from m3 to m8 in version 200. */
if (IsSavegameVersionBefore(200)) {
const bool has_extra_bit = SlXvIsFeaturePresent(XSLFI_MORE_RAIL_TYPES, 1, 1);
auto update_railtype = [&](TileIndex t) {
uint rt = GB(_m[t].m3, 0, 4);
if (has_extra_bit) rt |= (GB(_m[t].m1, 7, 1) << 4);
SetRailType(t, (RailType)rt);
};
for (TileIndex t = 0; t < map_size; t++) {
switch (GetTileType(t)) {
case MP_RAILWAY:
update_railtype(t);
break;
case MP_ROAD:
if (IsLevelCrossing(t)) {
update_railtype(t);
}
break;
case MP_STATION:
if (HasStationRail(t)) {
update_railtype(t);
}
break;
case MP_TUNNELBRIDGE:
if (GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL) {
update_railtype(t);
}
break;
default:
break;
}
}
}
if (SlXvIsFeaturePresent(XSLFI_SIG_TUNNEL_BRIDGE, 1, 6)) {
/* m2 signal state bit allocation has shrunk */
for (TileIndex t = 0; t < map_size; t++) {
@@ -3429,20 +3467,6 @@ bool AfterLoadGame()
FOR_ALL_VEHICLES(v) v->profit_lifetime = 0;
}
// Before this version we didn't store the 5th bit of the tracktype here.
// So set it to 0 just in case there was garbage in there.
if (SlXvIsFeatureMissing(XSLFI_MORE_RAIL_TYPES)) {
for (TileIndex t = 0; t < map_size; t++) {
if (GetTileType(t) == MP_RAILWAY ||
IsLevelCrossingTile(t) ||
IsRailStationTile(t) ||
IsRailWaypointTile(t) ||
IsRailTunnelBridgeTile(t)) {
ClrBit(_m[t].m1, 7);
}
}
}
if (SlXvIsFeaturePresent(XSLFI_AUTO_TIMETABLE, 1, 3)) {
Vehicle *v;
FOR_ALL_VEHICLES(v) SB(v->vehicle_flags, VF_TIMETABLE_SEPARATION, 1, _settings_game.order.old_timetable_separation);

View File

@@ -71,7 +71,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
{ XSLFI_VEH_LIFETIME_PROFIT, XSCF_NULL, 1, 1, "veh_lifetime_profit", NULL, NULL, NULL },
{ XSLFI_LINKGRAPH_DAY_SCALE, XSCF_NULL, 1, 1, "linkgraph_day_scale", NULL, NULL, NULL },
{ XSLFI_TEMPLATE_REPLACEMENT, XSCF_NULL, 4, 4, "template_replacement", NULL, NULL, "TRPL,TMPL" },
{ XSLFI_MORE_RAIL_TYPES, XSCF_NULL, 1, 1, "more_rail_types", NULL, NULL, NULL },
{ XSLFI_MORE_RAIL_TYPES, XSCF_NULL, 0, 1, "more_rail_types", NULL, NULL, NULL },
{ XSLFI_CARGO_TYPE_ORDERS, XSCF_NULL, 3, 3, "cargo_type_orders", NULL, NULL, "ORDX,VEOX" },
{ XSLFI_EXTENDED_GAMELOG, XSCF_NULL, 1, 1, "extended_gamelog", NULL, NULL, NULL },
{ XSLFI_STATION_CATCHMENT_INC, XSCF_NULL, 1, 1, "station_catchment_inc", NULL, NULL, NULL },
@@ -84,7 +84,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
{ XSLFI_TRAIN_FLAGS_EXTRA, XSCF_NULL, 1, 1, "train_flags_extra", NULL, NULL, NULL },
{ XSLFI_TRAIN_THROUGH_LOAD, XSCF_NULL, 2, 2, "train_through_load", NULL, NULL, NULL },
{ XSLFI_ORDER_EXTRA_DATA, XSCF_NULL, 1, 1, "order_extra_data", NULL, NULL, NULL },
{ XSLFI_WHOLE_MAP_CHUNK, XSCF_NULL, 1, 1, "whole_map_chunk", NULL, NULL, "WMAP" },
{ XSLFI_WHOLE_MAP_CHUNK, XSCF_NULL, 2, 2, "whole_map_chunk", NULL, NULL, "WMAP" },
{ XSLFI_ST_LAST_VEH_TYPE, XSCF_NULL, 1, 1, "station_last_veh_type", NULL, NULL, NULL },
{ XSLFI_SELL_AT_DEPOT_ORDER, XSCF_NULL, 1, 1, "sell_at_depot_order", NULL, NULL, NULL },
{ XSLFI_NULL, XSCF_NULL, 0, 0, NULL, NULL, NULL, NULL },// This is the end marker

View File

@@ -170,11 +170,22 @@ static void Load_MAP7()
}
}
static void Load_MAP8()
{
SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT16);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m8 = buf[j];
}
}
static void Load_WMAP()
{
assert_compile(sizeof(Tile) == 8);
assert_compile(sizeof(TileExtended) == 2);
assert(_sl_xv_feature_versions[XSLFI_WHOLE_MAP_CHUNK] == 1);
assert_compile(sizeof(TileExtended) == 4);
assert(_sl_xv_feature_versions[XSLFI_WHOLE_MAP_CHUNK] == 1 || _sl_xv_feature_versions[XSLFI_WHOLE_MAP_CHUNK] == 2);
ReadBuffer *reader = ReadBuffer::GetCurrent();
const TileIndex size = MapSize();
@@ -195,21 +206,44 @@ static void Load_WMAP()
_m[i].m5 = reader->RawReadByte();
}
#endif
reader->CopyBytes((byte *) _me, size * 2);
if (_sl_xv_feature_versions[XSLFI_WHOLE_MAP_CHUNK] == 1) {
for (TileIndex i = 0; i != size; i++) {
reader->CheckBytes(2);
_me[i].m6 = reader->RawReadByte();
_me[i].m7 = reader->RawReadByte();
}
} else if (_sl_xv_feature_versions[XSLFI_WHOLE_MAP_CHUNK] == 2) {
#if TTD_ENDIAN == TTD_LITTLE_ENDIAN
reader->CopyBytes((byte *) _me, size * 4);
#else
for (TileIndex i = 0; i != size; i++) {
reader->CheckBytes(4);
_me[i].m6 = reader->RawReadByte();
_me[i].m7 = reader->RawReadByte();
uint16 m8 = reader->RawReadByte();
m8 |= ((uint16) reader->RawReadByte()) << 8;
_me[i].m8 = m8;
}
#endif
} else {
NOT_REACHED();
}
}
static void Save_WMAP()
{
assert_compile(sizeof(Tile) == 8);
assert_compile(sizeof(TileExtended) == 2);
assert(_sl_xv_feature_versions[XSLFI_WHOLE_MAP_CHUNK] == 1);
assert_compile(sizeof(TileExtended) == 4);
assert(_sl_xv_feature_versions[XSLFI_WHOLE_MAP_CHUNK] == 2);
MemoryDumper *dumper = MemoryDumper::GetCurrent();
const TileIndex size = MapSize();
SlSetLength(size * 10);
SlSetLength(size * 12);
#if TTD_ENDIAN == TTD_LITTLE_ENDIAN
dumper->CopyBytes((byte *) _m, size * 8);
dumper->CopyBytes((byte *) _me, size * 4);
#else
for (TileIndex i = 0; i != size; i++) {
dumper->CheckBytes(8);
@@ -222,8 +256,14 @@ static void Save_WMAP()
dumper->RawWriteByte(_m[i].m4);
dumper->RawWriteByte(_m[i].m5);
}
for (TileIndex i = 0; i != size; i++) {
dumper->CheckBytes(4);
dumper->RawWriteByte(_me[i].m6);
dumper->RawWriteByte(_me[i].m7);
dumper->RawWriteByte(GB(_me[i].m8, 0, 8));
dumper->RawWriteByte(GB(_me[i].m8, 8, 8));
}
#endif
dumper->CopyBytes((byte *) _me, size * 2);
}
extern const ChunkHandler _map_chunk_handlers[] = {
@@ -237,5 +277,6 @@ extern const ChunkHandler _map_chunk_handlers[] = {
{ 'MAP5', NULL, Load_MAP5, NULL, NULL, CH_RIFF },
{ 'MAPE', NULL, Load_MAP6, NULL, NULL, CH_RIFF },
{ 'MAP7', NULL, Load_MAP7, NULL, NULL, CH_RIFF },
{ 'MAP8', NULL, Load_MAP8, NULL, NULL, CH_RIFF },
{ 'WMAP', Save_WMAP, Load_WMAP, NULL, NULL, CH_RIFF | CH_LAST },
};

View File

@@ -276,8 +276,9 @@
* 197 27978 1.8.x
* 198
* 199
* 200 #6805 Extend railtypes to 64, adding uint16 to map array.
*/
extern const uint16 SAVEGAME_VERSION = 199; ///< Current savegame version of OpenTTD.
extern const uint16 SAVEGAME_VERSION = 200; ///< Current savegame version of OpenTTD.
const uint16 SAVEGAME_VERSION_EXT = 0x8000; ///< Savegame extension indicator mask
SavegameType _savegame_type; ///< type of savegame we are loading