Codechange: Add ColourShade enum.
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committed by
Peter Nelson

parent
0463d4c198
commit
ae3390fe48
@@ -1017,7 +1017,7 @@ void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList &eng_li
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int sprite_right = GetVehicleImageCellSize(type, EIT_PURCHASE).extend_right;
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int sprite_width = sprite_left + sprite_right;
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int circle_width = std::max(GetScaledSpriteSize(SPR_CIRCLE_FOLDED).width, GetScaledSpriteSize(SPR_CIRCLE_UNFOLDED).width);
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int linecolour = GetColourGradient(COLOUR_ORANGE, 4);
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int linecolour = GetColourGradient(COLOUR_ORANGE, SHADE_4);
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Rect ir = r.WithHeight(step_size).Shrink(WidgetDimensions::scaled.matrix);
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int sprite_y_offset = ScaleSpriteTrad(sprite_y_offsets[type]) + ir.Height() / 2;
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