Codechange: Add ColourShade enum.

This commit is contained in:
Peter Nelson
2023-12-28 10:02:49 +00:00
committed by Peter Nelson
parent 0463d4c198
commit ae3390fe48
22 changed files with 72 additions and 58 deletions

View File

@@ -41,9 +41,9 @@ void DrawSliderWidget(Rect r, int min_value, int max_value, int value, const std
int wx1 = r.left + sw / 2;
int wx2 = r.right - sw / 2;
if (_current_text_dir == TD_RTL) std::swap(wx1, wx2);
const uint shadow = GetColourGradient(COLOUR_GREY, 3);
const uint fill = GetColourGradient(COLOUR_GREY, 6);
const uint light = GetColourGradient(COLOUR_GREY, 7);
const uint shadow = GetColourGradient(COLOUR_GREY, SHADE_3);
const uint fill = GetColourGradient(COLOUR_GREY, SHADE_6);
const uint light = GetColourGradient(COLOUR_GREY, SHADE_7);
const std::vector<Point> wedge{ Point{wx1, r.bottom - ha}, Point{wx2, r.top + ha}, Point{wx2, r.bottom - ha} };
GfxFillPolygon(wedge, fill);
GfxDrawLine(wedge[0].x, wedge[0].y, wedge[2].x, wedge[2].y, light, t);