Add a set of temporary std::strings which can be referenced by StringID
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@@ -57,6 +57,8 @@ static uint64 _global_string_params_data[20]; ///< Global array of string pa
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static WChar _global_string_params_type[20]; ///< Type of parameters stored in #_global_string_params
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StringParameters _global_string_params(_global_string_params_data, 20, _global_string_params_type);
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std::string _temp_special_strings[16];
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/** Reset the type array. */
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void StringParameters::ClearTypeInformation()
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{
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@@ -240,6 +242,9 @@ char *GetStringWithArgs(char *buffr, StringID string, StringParameters *args, co
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if (index >= 0xE4 && !game_script) {
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return GetSpecialNameString(buffr, index - 0xE4, args, last);
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}
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if (index < lengthof(_temp_special_strings) && !game_script) {
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return FormatString(buffr, _temp_special_strings[index].c_str(), args, last, case_index);
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}
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break;
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case TEXT_TAB_OLD_CUSTOM:
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