Codechange: Use platform independent C++11 function for sleeping on a thread.
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@@ -544,12 +544,6 @@ bool GetClipboardContents(char *buffer, const char *last)
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}
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void CSleep(int milliseconds)
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{
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Sleep(milliseconds);
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}
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/**
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* Convert to OpenTTD's encoding from that of the local environment.
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* When the project is built in UNICODE, the system codepage is irrelevant and
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