Codechange: Use platform independent C++11 function for sleeping on a thread.

This commit is contained in:
Michael Lutz
2019-03-17 11:05:53 +01:00
parent 94c5269fa7
commit ae748166d0
12 changed files with 17 additions and 25 deletions

View File

@@ -544,12 +544,6 @@ bool GetClipboardContents(char *buffer, const char *last)
}
void CSleep(int milliseconds)
{
Sleep(milliseconds);
}
/**
* Convert to OpenTTD's encoding from that of the local environment.
* When the project is built in UNICODE, the system codepage is irrelevant and