(svn r23361) -Codechange: move multiplayer DoCommand callback code so other script users can call their own
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@@ -243,7 +243,7 @@ ScriptObject::ActiveInstance::~ActiveInstance()
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#endif
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/* Try to perform the command. */
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CommandCost res = ::DoCommandPInternal(tile, p1, p2, cmd, _networking ? CcAI : NULL, text, false, estimate_only);
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CommandCost res = ::DoCommandPInternal(tile, p1, p2, cmd, _networking ? ScriptObject::GetActiveInstance()->GetDoCommandCallback() : NULL, text, false, estimate_only);
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/* We failed; set the error and bail out */
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if (res.Failed()) {
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