(svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as it's (way) more descriptive what it's used for.

This commit is contained in:
rubidium
2008-12-23 09:47:42 +00:00
parent d95a485108
commit ae96ca635c
9 changed files with 73 additions and 73 deletions

View File

@@ -18,7 +18,7 @@
#include "table/strings.h"
/** Very ugly temporary hack !!! */
void NetworkTCPSocketHandler::Initialize()
void NetworkClientSocket::Initialize()
{
this->sock = INVALID_SOCKET;
@@ -37,7 +37,7 @@ void NetworkTCPSocketHandler::Initialize()
this->command_queue = NULL;
}
void NetworkTCPSocketHandler::Destroy()
void NetworkClientSocket::Destroy()
{
closesocket(this->sock);
this->writable = false;
@@ -67,7 +67,7 @@ void NetworkTCPSocketHandler::Destroy()
* @return the new status
* TODO: needs to be splitted when using client and server socket packets
*/
NetworkRecvStatus NetworkTCPSocketHandler::CloseConnection()
NetworkRecvStatus NetworkClientSocket::CloseConnection()
{
NetworkCloseClient(this);
@@ -90,7 +90,7 @@ NetworkRecvStatus NetworkTCPSocketHandler::CloseConnection()
* if the OS-network-buffer is full)
* @param packet the packet to send
*/
void NetworkTCPSocketHandler::Send_Packet(Packet *packet)
void NetworkClientSocket::Send_Packet(Packet *packet)
{
Packet *p;
assert(packet != NULL);
@@ -116,7 +116,7 @@ void NetworkTCPSocketHandler::Send_Packet(Packet *packet)
* data right now (full network-buffer, it happens ;))
* 3) sending took too long
*/
bool NetworkTCPSocketHandler::Send_Packets()
bool NetworkClientSocket::Send_Packets()
{
ssize_t res;
Packet *p;
@@ -165,7 +165,7 @@ bool NetworkTCPSocketHandler::Send_Packets()
* @param status the variable to store the status into
* @return the received packet (or NULL when it didn't receive one)
*/
Packet *NetworkTCPSocketHandler::Recv_Packet(NetworkRecvStatus *status)
Packet *NetworkClientSocket::Recv_Packet(NetworkRecvStatus *status)
{
ssize_t res;
Packet *p;
@@ -244,7 +244,7 @@ Packet *NetworkTCPSocketHandler::Recv_Packet(NetworkRecvStatus *status)
return p;
}
bool NetworkTCPSocketHandler::IsPacketQueueEmpty()
bool NetworkClientSocket::IsPacketQueueEmpty()
{
return this->packet_queue == NULL;
}