Merge branch 'master' into jgrpp

# Conflicts:
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/ai/ai_instance.cpp
#	src/console_cmds.cpp
#	src/engine_type.h
#	src/game/game_gui.cpp
#	src/game/game_instance.cpp
#	src/goal.cpp
#	src/goal_cmd.h
#	src/lang/english.txt
#	src/lang/estonian.txt
#	src/network/network_client.cpp
#	src/newgrf.cpp
#	src/newgrf_generic.h
#	src/openttd.cpp
#	src/saveload/saveload.h
#	src/script/api/script_log.cpp
#	src/script/api/script_town.cpp
#	src/settings_table.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_map.h
#	src/strings.cpp
#	src/table/settings/difficulty_settings.ini
#	src/table/settings/gui_settings.ini
#	src/tbtr_template_gui_main.h
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/water_cmd.cpp
This commit is contained in:
Jonathan G Rennison
2023-02-11 22:11:21 +00:00
148 changed files with 2253 additions and 1910 deletions

View File

@@ -85,7 +85,6 @@ const char *ContentInfo::GetTextfile(TextfileType type) const
break;
case CONTENT_TYPE_SCENARIO:
case CONTENT_TYPE_HEIGHTMAP:
extern const char *FindScenario(const ContentInfo *ci, bool md5sum);
tmp = FindScenario(this, true);
break;
}

View File

@@ -109,7 +109,6 @@ NetworkRecvStatus NetworkGameSocketHandler::CloseConnection(bool error)
/* Clients drop back to the main menu */
if (!_network_server && _networking) {
extern void ClientNetworkEmergencySave(); // from network_client.cpp
ClientNetworkEmergencySave();
DeleteNetworkClientWindows();
_switch_mode = SM_MENU;

View File

@@ -100,9 +100,6 @@ static_assert((int)NETWORK_COMPANY_NAME_LENGTH == MAX_LENGTH_COMPANY_NAME_CHARS
/** The amount of clients connected */
byte _network_clients_connected = 0;
/* Some externs / forwards */
extern void StateGameLoop();
/**
* Return whether there is any client connected or trying to connect at all.
* @return whether we have any client activity

View File

@@ -258,7 +258,9 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res)
}
DeleteNetworkClientWindows();
_switch_mode = SM_MENU;
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
if (_game_mode != GM_MENU) _switch_mode = SM_MENU;
_networking = false;
}
@@ -299,7 +301,6 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res)
NetworkExecuteLocalCommandQueue();
extern void StateGameLoop();
StateGameLoop();
/* Check if we are in sync! */
@@ -679,7 +680,6 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_FULL(Packet *p)
{
/* We try to join a server which is full */
ShowErrorMessage(STR_NETWORK_ERROR_SERVER_FULL, INVALID_STRING_ID, WL_CRITICAL);
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
return NETWORK_RECV_STATUS_SERVER_FULL;
}
@@ -688,7 +688,6 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_BANNED(Packet *
{
/* We try to join a server where we are banned */
ShowErrorMessage(STR_NETWORK_ERROR_SERVER_BANNED, INVALID_STRING_ID, WL_CRITICAL);
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
return NETWORK_RECV_STATUS_SERVER_BANNED;
}
@@ -795,8 +794,6 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_ERROR(Packet *p
/* Perform an emergency save if we had already entered the game */
if (this->status == STATUS_ACTIVE) ClientNetworkEmergencySave();
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
return NETWORK_RECV_STATUS_SERVER_ERROR;
}
@@ -975,7 +972,6 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_MAP_DONE(Packet
this->last_packet = std::chrono::steady_clock::now();
if (!load_success) {
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
StringID detail = INVALID_STRING_ID;
if (!error_detail.empty()) {
detail = STR_JUST_RAW_STRING;

View File

@@ -21,6 +21,7 @@
#include "../querystring_gui.h"
#include "../core/geometry_func.hpp"
#include "../textfile_gui.h"
#include "../fios.h"
#include "network_content_gui.h"
@@ -263,7 +264,6 @@ public:
case CONTENT_TYPE_SCENARIO:
case CONTENT_TYPE_HEIGHTMAP:
extern void ScanScenarios();
ScanScenarios();
InvalidateWindowData(WC_SAVELOAD, 0, 0);
break;
@@ -342,8 +342,6 @@ class NetworkContentListWindow : public Window, ContentCallback {
/** Search external websites for content */
void OpenExternalSearch()
{
extern void OpenBrowser(const char *url);
char url[1024];
const char *last = lastof(url);
@@ -852,7 +850,6 @@ public:
case WID_NCL_OPEN_URL:
if (this->selected != nullptr) {
extern void OpenBrowser(const char *url);
OpenBrowser(this->selected->url.c_str());
}
break;

View File

@@ -91,6 +91,7 @@ uint NetworkServerKickOrBanIP(ClientID client_id, bool ban, const std::string &r
uint NetworkServerKickOrBanIP(const std::string &ip, bool ban, const std::string &reason);
void NetworkInitChatMessage();
void NetworkReInitChatBoxSize();
void CDECL NetworkAddChatMessage(TextColour colour, uint duration, const std::string &message);
void NetworkUndrawChatMessage();
void NetworkChatMessageLoop();

View File

@@ -153,4 +153,6 @@ std::string_view ParseCompanyFromConnectionString(const std::string &connection_
NetworkAddress ParseConnectionString(const std::string &connection_string, uint16 default_port);
std::string NormalizeConnectionString(const std::string &connection_string, uint16 default_port);
void ClientNetworkEmergencySave();
#endif /* NETWORK_INTERNAL_H */