Merge branch 'master' into jgrpp

# Conflicts:
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/ai/ai_instance.cpp
#	src/console_cmds.cpp
#	src/engine_type.h
#	src/game/game_gui.cpp
#	src/game/game_instance.cpp
#	src/goal.cpp
#	src/goal_cmd.h
#	src/lang/english.txt
#	src/lang/estonian.txt
#	src/network/network_client.cpp
#	src/newgrf.cpp
#	src/newgrf_generic.h
#	src/openttd.cpp
#	src/saveload/saveload.h
#	src/script/api/script_log.cpp
#	src/script/api/script_town.cpp
#	src/settings_table.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_map.h
#	src/strings.cpp
#	src/table/settings/difficulty_settings.ini
#	src/table/settings/gui_settings.ini
#	src/tbtr_template_gui_main.h
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/water_cmd.cpp
This commit is contained in:
Jonathan G Rennison
2023-02-11 22:11:21 +00:00
148 changed files with 2253 additions and 1910 deletions

View File

@@ -41,7 +41,7 @@
#include "../company_func.h"
#include "../road_cmd.h"
#include "../ai/ai.hpp"
#include "../ai/ai_gui.hpp"
#include "../script/script_gui.h"
#include "../game/game.hpp"
#include "../town.h"
#include "../economy_base.h"
@@ -80,6 +80,8 @@
#include "../safeguards.h"
extern bool IndividualRoadVehicleController(RoadVehicle *v, const RoadVehicle *prev);
/**
* Makes a tile canal or water depending on the surroundings.
*
@@ -628,7 +630,7 @@ static void StartScripts()
if (Company::IsValidAiID(c->index)) AI::StartNew(c->index, false);
}
ShowAIDebugWindowIfAIError();
ShowScriptDebugWindowIfScriptError();
}
/**
@@ -3402,7 +3404,6 @@ bool AfterLoadGame()
RoadVehicle *u = v;
RoadVehicle *prev = nullptr;
for (uint sf : skip_frames) {
extern bool IndividualRoadVehicleController(RoadVehicle *v, const RoadVehicle *prev);
if (sf >= cur_skip) IndividualRoadVehicleController(u, prev);
prev = u;