Merge branch 'master' into jgrpp
# Conflicts: # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/ai/ai_instance.cpp # src/console_cmds.cpp # src/engine_type.h # src/game/game_gui.cpp # src/game/game_instance.cpp # src/goal.cpp # src/goal_cmd.h # src/lang/english.txt # src/lang/estonian.txt # src/network/network_client.cpp # src/newgrf.cpp # src/newgrf_generic.h # src/openttd.cpp # src/saveload/saveload.h # src/script/api/script_log.cpp # src/script/api/script_town.cpp # src/settings_table.cpp # src/station_cmd.cpp # src/station_cmd.h # src/station_map.h # src/strings.cpp # src/table/settings/difficulty_settings.ini # src/table/settings/gui_settings.ini # src/tbtr_template_gui_main.h # src/timetable_cmd.cpp # src/timetable_cmd.h # src/timetable_gui.cpp # src/town_gui.cpp # src/train_gui.cpp # src/water_cmd.cpp
This commit is contained in:
@@ -41,7 +41,7 @@
|
||||
#include "../company_func.h"
|
||||
#include "../road_cmd.h"
|
||||
#include "../ai/ai.hpp"
|
||||
#include "../ai/ai_gui.hpp"
|
||||
#include "../script/script_gui.h"
|
||||
#include "../game/game.hpp"
|
||||
#include "../town.h"
|
||||
#include "../economy_base.h"
|
||||
@@ -80,6 +80,8 @@
|
||||
|
||||
#include "../safeguards.h"
|
||||
|
||||
extern bool IndividualRoadVehicleController(RoadVehicle *v, const RoadVehicle *prev);
|
||||
|
||||
/**
|
||||
* Makes a tile canal or water depending on the surroundings.
|
||||
*
|
||||
@@ -628,7 +630,7 @@ static void StartScripts()
|
||||
if (Company::IsValidAiID(c->index)) AI::StartNew(c->index, false);
|
||||
}
|
||||
|
||||
ShowAIDebugWindowIfAIError();
|
||||
ShowScriptDebugWindowIfScriptError();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -3402,7 +3404,6 @@ bool AfterLoadGame()
|
||||
RoadVehicle *u = v;
|
||||
RoadVehicle *prev = nullptr;
|
||||
for (uint sf : skip_frames) {
|
||||
extern bool IndividualRoadVehicleController(RoadVehicle *v, const RoadVehicle *prev);
|
||||
if (sf >= cur_skip) IndividualRoadVehicleController(u, prev);
|
||||
|
||||
prev = u;
|
||||
|
Reference in New Issue
Block a user