Merge branch 'master' into jgrpp
# Conflicts: # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/ai/ai_instance.cpp # src/console_cmds.cpp # src/engine_type.h # src/game/game_gui.cpp # src/game/game_instance.cpp # src/goal.cpp # src/goal_cmd.h # src/lang/english.txt # src/lang/estonian.txt # src/network/network_client.cpp # src/newgrf.cpp # src/newgrf_generic.h # src/openttd.cpp # src/saveload/saveload.h # src/script/api/script_log.cpp # src/script/api/script_town.cpp # src/settings_table.cpp # src/station_cmd.cpp # src/station_cmd.h # src/station_map.h # src/strings.cpp # src/table/settings/difficulty_settings.ini # src/table/settings/gui_settings.ini # src/tbtr_template_gui_main.h # src/timetable_cmd.cpp # src/timetable_cmd.h # src/timetable_gui.cpp # src/town_gui.cpp # src/train_gui.cpp # src/water_cmd.cpp
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@@ -999,7 +999,7 @@ struct TimetableWindow : GeneralVehicleWindow {
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}
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case WID_VT_RESET_LATENESS: // Reset the vehicle's late counter.
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DoCommandP(0, v->index, 0, CMD_SET_VEHICLE_ON_TIME | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE));
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DoCommandP(0, v->index | (_ctrl_pressed ? 1 << 20 : 0), 0, CMD_SET_VEHICLE_ON_TIME | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE));
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break;
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case WID_VT_AUTOFILL: { // Autofill the timetable.
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