Fix engine callbacks not being analysed in newly generated games
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@@ -317,6 +317,7 @@ void GenerateWorld(GenWorldMode mode, uint size_x, uint size_y, bool reset_setti
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GfxLoadSprites();
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InitialiseExtraAspectsVariable();
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LoadStringWidthTable();
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AnalyseEngineCallbacks();
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/* Re-init the windowing system */
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ResetWindowSystem();
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