(svn r17488) -Feature [FS#2339]: add the date to all logging in the (real, not in-game) console if show_date_in_console is set. For dedicated server binaries the default is 'on', for the rest it is 'off'.
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@@ -16,6 +16,7 @@
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#include "console_internal.h"
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#include "network/network.h"
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#include "network/network_func.h"
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#include "debug.h"
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#include <stdarg.h>
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@@ -53,7 +54,9 @@ static void IConsoleWriteToLogFile(const char *string)
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{
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if (_iconsole_output_file != NULL) {
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/* if there is an console output file ... also print it there */
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if (fwrite(string, strlen(string), 1, _iconsole_output_file) != 1 ||
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const char *header = GetLogPrefix();
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if (fwrite(header, strlen(header), 1, _iconsole_output_file) != 1 ||
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fwrite(string, strlen(string), 1, _iconsole_output_file) != 1 ||
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fwrite("\n", 1, 1, _iconsole_output_file) != 1) {
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fclose(_iconsole_output_file);
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_iconsole_output_file = NULL;
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@@ -107,7 +110,7 @@ void IConsolePrint(ConsoleColour colour_code, const char *string)
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str_validate(str, str + strlen(str));
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if (_network_dedicated) {
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fprintf(stdout, "%s\n", str);
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fprintf(stdout, "%s%s\n", GetLogPrefix(), str);
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fflush(stdout);
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IConsoleWriteToLogFile(str);
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free(str); // free duplicated string since it's not used anymore
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