(svn r20816) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille)
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@@ -15,7 +15,7 @@
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#include "base_station_base.h"
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struct Waypoint : SpecializedStation<Waypoint, true> {
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uint16 town_cn; ///< The Nth waypoint for this town (consecutive number)
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uint16 town_cn; ///< The N-1th waypoint for this town (consecutive number)
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Waypoint(TileIndex tile = INVALID_TILE) : SpecializedStation<Waypoint, true>(tile) { }
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~Waypoint();
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