(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)

This commit is contained in:
truebrain
2011-11-29 23:15:35 +00:00
parent eab012ec8b
commit af1b3cc070
175 changed files with 4048 additions and 4034 deletions

View File

@@ -520,7 +520,7 @@ static void RoadVehCrash(RoadVehicle *v)
{
uint pass = v->Crash();
AI::NewEvent(v->owner, new AIEventVehicleCrashed(v->index, v->tile, AIEventVehicleCrashed::CRASH_RV_LEVEL_CROSSING));
AI::NewEvent(v->owner, new ScriptEventVehicleCrashed(v->index, v->tile, ScriptEventVehicleCrashed::CRASH_RV_LEVEL_CROSSING));
SetDParam(0, pass);
AddVehicleNewsItem(
@@ -668,7 +668,7 @@ static void RoadVehArrivesAt(const RoadVehicle *v, Station *st)
v->index,
st->index
);
AI::NewEvent(v->owner, new AIEventStationFirstVehicle(st->index, v->index));
AI::NewEvent(v->owner, new ScriptEventStationFirstVehicle(st->index, v->index));
}
} else {
/* Check if station was ever visited before */
@@ -681,7 +681,7 @@ static void RoadVehArrivesAt(const RoadVehicle *v, Station *st)
v->index,
st->index
);
AI::NewEvent(v->owner, new AIEventStationFirstVehicle(st->index, v->index));
AI::NewEvent(v->owner, new ScriptEventStationFirstVehicle(st->index, v->index));
}
}
}