(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
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@@ -7,7 +7,7 @@
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file script_depotlist.cpp Implementation of AIDepotList and friends. */
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/** @file script_depotlist.cpp Implementation of ScriptDepotList and friends. */
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#include "../../stdafx.h"
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#include "script_depotlist.hpp"
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@@ -15,17 +15,17 @@
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#include "../../depot_base.h"
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#include "../../station_base.h"
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AIDepotList::AIDepotList(AITile::TransportType transport_type)
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ScriptDepotList::ScriptDepotList(ScriptTile::TransportType transport_type)
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{
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::TileType tile_type;
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switch (transport_type) {
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default: return;
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case AITile::TRANSPORT_ROAD: tile_type = ::MP_ROAD; break;
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case AITile::TRANSPORT_RAIL: tile_type = ::MP_RAILWAY; break;
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case AITile::TRANSPORT_WATER: tile_type = ::MP_WATER; break;
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case ScriptTile::TRANSPORT_ROAD: tile_type = ::MP_ROAD; break;
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case ScriptTile::TRANSPORT_RAIL: tile_type = ::MP_RAILWAY; break;
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case ScriptTile::TRANSPORT_WATER: tile_type = ::MP_WATER; break;
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case AITile::TRANSPORT_AIR: {
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case ScriptTile::TRANSPORT_AIR: {
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/* Hangars are not seen as real depots by the depot code. */
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const Station *st;
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FOR_ALL_STATIONS(st) {
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