(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
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@@ -18,7 +18,7 @@
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/**
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* Class that handles all map related functions.
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*/
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class AIMap : public AIObject {
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class ScriptMap : public ScriptObject {
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public:
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static const int TILE_INVALID = (int)INVALID_TILE; ///< Invalid TileIndex.
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