(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
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@@ -16,20 +16,20 @@
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/**
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* Creates a list of towns that are currently on the map.
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* @ingroup AIList
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* @ingroup ScriptList
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*/
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class AITownList : public AIList {
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class ScriptTownList : public ScriptList {
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public:
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AITownList();
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ScriptTownList();
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};
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/**
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* Creates a list of all TownEffects known in the game.
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* @ingroup AIList
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* @ingroup ScriptList
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*/
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class AITownEffectList : public AIList {
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class ScriptTownEffectList : public ScriptList {
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public:
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AITownEffectList();
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ScriptTownEffectList();
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};
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#endif /* SCRIPT_TOWNLIST_HPP */
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