Industry: Apply anim tile masking when loading prior version saves
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@@ -4051,6 +4051,10 @@ bool AfterLoadGame()
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}
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}
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if (SlXvIsFeatureMissing(XSLFI_INDUSTRY_ANIM_MASK)) {
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ApplyIndustryTileAnimMasking();
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}
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InitializeRoadGUI();
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/* This needs to be done after conversion. */
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@@ -172,6 +172,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
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{ XSLFI_MORE_STATION_TYPES, XSCF_NULL, 1, 1, "more_station_types", nullptr, nullptr, nullptr },
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{ XSLFI_RV_ORDER_EXTRA_FLAGS, XSCF_IGNORABLE_UNKNOWN, 1, 1, "rv_order_extra_flags", nullptr, nullptr, nullptr },
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{ XSLFI_GRF_ROADSTOPS, XSCF_NULL, 1, 1, "grf_road_stops", nullptr, nullptr, nullptr },
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{ XSLFI_INDUSTRY_ANIM_MASK, XSCF_IGNORABLE_ALL, 1, 1, "industry_anim_mask", nullptr, nullptr, nullptr },
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{ XSLFI_SCRIPT_INT64, XSCF_NULL, 1, 1, "script_int64", nullptr, nullptr, nullptr },
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{ XSLFI_NULL, XSCF_NULL, 0, 0, nullptr, nullptr, nullptr, nullptr },// This is the end marker
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};
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@@ -125,6 +125,7 @@ enum SlXvFeatureIndex {
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XSLFI_MORE_STATION_TYPES, ///< More station types (field widening)
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XSLFI_RV_ORDER_EXTRA_FLAGS, ///< Road vehicle order extra flags
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XSLFI_GRF_ROADSTOPS, ///< NewGRF road stops
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XSLFI_INDUSTRY_ANIM_MASK, ///< Industry tile animation masking
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XSLFI_SCRIPT_INT64, ///< See: SLV_SCRIPT_INT64
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