(svn r11213) -Fix [FS#1298]: confusing messages when trying to build a bridge.

This commit is contained in:
rubidium
2007-10-05 22:10:15 +00:00
parent d92dbbb029
commit af5399fa41
39 changed files with 4 additions and 40 deletions

View File

@@ -256,7 +256,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p
if (IsSteepSlope(tileh_end)) z_end += TILE_HEIGHT;
if (HASBIT(BRIDGE_FULL_LEVELED_FOUNDATION, tileh_end)) z_end += TILE_HEIGHT;
if (z_start != z_end) return_cmd_error(STR_5009_LEVEL_LAND_OR_WATER_REQUIRED);
if (z_start != z_end) return_cmd_error(STR_BRIDGEHEADS_NOT_SAME_HEIGHT);
/* Towns are not allowed to use bridges on slopes. */
allow_on_slopes = (!_is_old_ai_player
@@ -367,7 +367,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p
for (tile = tile_start + delta; tile != tile_end; tile += delta) {
uint z;
if (GetTileSlope(tile, &z) != SLOPE_FLAT && z >= z_start) return_cmd_error(STR_5009_LEVEL_LAND_OR_WATER_REQUIRED);
if (GetTileSlope(tile, &z) != SLOPE_FLAT && z >= z_start) return_cmd_error(STR_BRIDGE_TOO_LOW_FOR_TERRAIN);
if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile) && !replace_bridge) {
/* Disallow crossing bridges for the time being */