Codechange: Use override specifer for overriding member declarations
This is a C++11 feature that allows the compiler to check that a virtual member declaration overrides a base-class member with the same signature. Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked as virtual despite being a template.
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committed by
Michael Lutz
parent
31260e6625
commit
af7d9020a1
@@ -42,7 +42,7 @@ struct GenericScopeResolver : public ScopeResolver {
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{
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}
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/* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
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uint32 GetVariable(byte variable, uint32 parameter, bool *available) const override;
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private:
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bool ai_callback; ///< Callback comes from the AI.
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@@ -55,7 +55,7 @@ struct GenericResolverObject : public ResolverObject {
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GenericResolverObject(bool ai_callback, CallbackID callback = CBID_NO_CALLBACK);
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/* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
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ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) override
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{
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switch (scope) {
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case VSG_SCOPE_SELF: return &this->generic_scope;
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@@ -63,7 +63,7 @@ struct GenericResolverObject : public ResolverObject {
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}
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}
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/* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
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const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const override;
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};
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struct GenericCallback {
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