Codechange: Use override specifer for overriding member declarations

This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.

Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
This commit is contained in:
Henry Wilson
2019-03-03 22:25:13 +00:00
committed by Michael Lutz
parent 31260e6625
commit af7d9020a1
85 changed files with 565 additions and 565 deletions

View File

@@ -34,10 +34,10 @@ struct IndustriesScopeResolver : public ScopeResolver {
{
}
/* virtual */ uint32 GetRandomBits() const;
/* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
/* virtual */ uint32 GetTriggers() const;
/* virtual */ void StorePSA(uint pos, int32 value);
uint32 GetRandomBits() const override;
uint32 GetVariable(byte variable, uint32 parameter, bool *available) const override;
uint32 GetTriggers() const override;
void StorePSA(uint pos, int32 value) override;
};
/** Resolver for industries. */
@@ -51,7 +51,7 @@ struct IndustriesResolverObject : public ResolverObject {
TownScopeResolver *GetTown();
/* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) override
{
switch (scope) {
case VSG_SCOPE_SELF: return &industries_scope;