Codechange: Use override specifer for overriding member declarations
This is a C++11 feature that allows the compiler to check that a virtual member declaration overrides a base-class member with the same signature. Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked as virtual despite being a template.
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committed by
Michael Lutz
parent
31260e6625
commit
af7d9020a1
@@ -32,9 +32,9 @@ struct IndustryTileScopeResolver : public ScopeResolver {
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{
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}
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/* virtual */ uint32 GetRandomBits() const;
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/* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
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/* virtual */ uint32 GetTriggers() const;
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uint32 GetRandomBits() const override;
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uint32 GetVariable(byte variable, uint32 parameter, bool *available) const override;
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uint32 GetTriggers() const override;
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};
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/** Resolver for industry tiles. */
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@@ -45,7 +45,7 @@ struct IndustryTileResolverObject : public ResolverObject {
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IndustryTileResolverObject(IndustryGfx gfx, TileIndex tile, Industry *indus,
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CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);
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/* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
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ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) override
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{
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switch (scope) {
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case VSG_SCOPE_SELF: return &indtile_scope;
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