Codechange: Use override specifer for overriding member declarations
This is a C++11 feature that allows the compiler to check that a virtual member declaration overrides a base-class member with the same signature. Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked as virtual despite being a template.
This commit is contained in:

committed by
Michael Lutz

parent
31260e6625
commit
af7d9020a1
@@ -17,12 +17,12 @@
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/** Implementation of the allegro sound driver. */
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class SoundDriver_Allegro : public SoundDriver {
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public:
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/* virtual */ const char *Start(const char * const *param);
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const char *Start(const char * const *param);
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/* virtual */ void Stop();
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void Stop();
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/* virtual */ void MainLoop();
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/* virtual */ const char *GetName() const { return "allegro"; }
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void MainLoop();
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const char *GetName() const { return "allegro"; }
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};
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/** Factory for the allegro sound driver. */
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@@ -16,16 +16,16 @@
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class SoundDriver_Cocoa : public SoundDriver {
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public:
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/* virtual */ const char *Start(const char * const *param);
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const char *Start(const char * const *param) override;
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/* virtual */ void Stop();
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/* virtual */ const char *GetName() const { return "cocoa"; }
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void Stop() override;
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const char *GetName() const override { return "cocoa"; }
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};
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class FSoundDriver_Cocoa : public DriverFactoryBase {
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public:
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FSoundDriver_Cocoa() : DriverFactoryBase(Driver::DT_SOUND, 10, "cocoa", "Cocoa Sound Driver") {}
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/* virtual */ Driver *CreateInstance() const { return new SoundDriver_Cocoa(); }
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Driver *CreateInstance() const override { return new SoundDriver_Cocoa(); }
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};
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#endif /* SOUND_COCOA_H */
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@@ -17,17 +17,17 @@
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/** Implementation of the null sound driver. */
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class SoundDriver_Null : public SoundDriver {
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public:
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/* virtual */ const char *Start(const char * const *param) { return NULL; }
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const char *Start(const char * const *param) override { return NULL; }
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/* virtual */ void Stop() { }
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/* virtual */ const char *GetName() const { return "null"; }
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void Stop() override { }
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const char *GetName() const override { return "null"; }
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};
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/** Factory for the null sound driver. */
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class FSoundDriver_Null : public DriverFactoryBase {
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public:
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FSoundDriver_Null() : DriverFactoryBase(Driver::DT_SOUND, 1, "null", "Null Sound Driver") {}
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/* virtual */ Driver *CreateInstance() const { return new SoundDriver_Null(); }
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Driver *CreateInstance() const override { return new SoundDriver_Null(); }
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};
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#endif /* SOUND_NULL_H */
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@@ -17,17 +17,17 @@
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/** Implementation of the SDL sound driver. */
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class SoundDriver_SDL : public SoundDriver {
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public:
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/* virtual */ const char *Start(const char * const *param);
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const char *Start(const char * const *param) override;
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/* virtual */ void Stop();
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/* virtual */ const char *GetName() const { return "sdl"; }
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void Stop() override;
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const char *GetName() const override { return "sdl"; }
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};
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/** Factory for the SDL sound driver. */
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class FSoundDriver_SDL : public DriverFactoryBase {
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public:
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FSoundDriver_SDL() : DriverFactoryBase(Driver::DT_SOUND, 5, "sdl", "SDL Sound Driver") {}
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/* virtual */ Driver *CreateInstance() const { return new SoundDriver_SDL(); }
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Driver *CreateInstance() const override { return new SoundDriver_SDL(); }
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};
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#endif /* SOUND_SDL_H */
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@@ -17,17 +17,17 @@
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/** Implementation of the sound driver for Windows. */
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class SoundDriver_Win32 : public SoundDriver {
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public:
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/* virtual */ const char *Start(const char * const *param);
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const char *Start(const char * const *param) override;
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/* virtual */ void Stop();
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/* virtual */ const char *GetName() const { return "win32"; }
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void Stop() override;
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const char *GetName() const override { return "win32"; }
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};
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/** Factory for the sound driver for Windows. */
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class FSoundDriver_Win32 : public DriverFactoryBase {
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public:
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FSoundDriver_Win32() : DriverFactoryBase(Driver::DT_SOUND, 9, "win32", "Win32 WaveOut Sound Driver") {}
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/* virtual */ Driver *CreateInstance() const { return new SoundDriver_Win32(); }
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Driver *CreateInstance() const override { return new SoundDriver_Win32(); }
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};
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#endif /* SOUND_WIN32_H */
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@@ -17,17 +17,17 @@
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/** Implementation of the XAudio2 sound driver. */
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class SoundDriver_XAudio2 : public SoundDriver {
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public:
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/* virtual */ const char *Start(const char * const *param);
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const char *Start(const char * const *param) override;
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/* virtual */ void Stop();
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/* virtual */ const char *GetName() const { return "xaudio2"; }
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void Stop() override;
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const char *GetName() const override { return "xaudio2"; }
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};
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/** Factory for the XAudio2 sound driver. */
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class FSoundDriver_XAudio2 : public DriverFactoryBase {
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public:
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FSoundDriver_XAudio2() : DriverFactoryBase(Driver::DT_SOUND, 10, "xaudio2", "XAudio2 Sound Driver") {}
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/* virtual */ Driver *CreateInstance() const { return new SoundDriver_XAudio2(); }
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Driver *CreateInstance() const override { return new SoundDriver_XAudio2(); }
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};
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#endif /* SOUND_XAUDIO2_H */
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