(svn r20398) -Codechange: move some variables of GRFFileProps into (the new) GRFFilePropsBase

This commit is contained in:
rubidium
2010-08-07 20:51:07 +00:00
parent f5d972cade
commit af9d8824bd
6 changed files with 24 additions and 11 deletions

View File

@@ -382,7 +382,7 @@ static Direction _default_airports_rotation[] = {
/** General AirportSpec definition. */
#define AS_GENERIC(fsm, att, rot, att_len, depot_tbl, num_depots, size_x, size_y, noise, catchment, min_year, max_year, ttdpatch_type, class_id, name, preview, enabled) \
{fsm, att, rot, att_len, depot_tbl, num_depots, size_x, size_y, noise, catchment, min_year, max_year, name, ttdpatch_type, class_id, preview, enabled, {AT_INVALID, 0, NULL, NULL, AT_INVALID}}
{fsm, att, rot, att_len, depot_tbl, num_depots, size_x, size_y, noise, catchment, min_year, max_year, name, ttdpatch_type, class_id, preview, enabled, GRFFileProps(AT_INVALID)}
/** AirportSpec definition for airports without any depot. */
#define AS_ND(ap_name, size_x, size_y, min_year, max_year, catchment, noise, ttdpatch_type, class_id, name, preview) \

View File

@@ -13,9 +13,9 @@
#define AIRPORTTILES_H
/** Writes all airport tile properties in the AirportTile struct */
#define AT(num_frames, anim_speed) {(1 << 8) | num_frames, anim_speed, STR_NULL, 0, 0, 0, true, {INVALID_AIRPORTTILE, 0, NULL, NULL, INVALID_AIRPORTTILE}}
#define AT(num_frames, anim_speed) {(1 << 8) | num_frames, anim_speed, STR_NULL, 0, 0, 0, true, GRFFileProps(INVALID_AIRPORTTILE)}
/** Writes an airport tile without animation in the AirportTile struct */
#define AT_NOANIM {0xFFFF, 2, STR_NULL, 0, 0, 0, true, {INVALID_AIRPORTTILE, 0, NULL, NULL, INVALID_AIRPORTTILE}}
#define AT_NOANIM {0xFFFF, 2, STR_NULL, 0, 0, 0, true, GRFFileProps(INVALID_AIRPORTTILE)}
/**
* All default airport tiles.

View File

@@ -1184,7 +1184,7 @@ enum IndustryTypes {
c1, c2, c3, proc, p1, r1, p2, r2, m, a1, im1, a2, im2, a3, im3, pr, clim, bev, in, intx, s1, s2, s3) \
{tbl, lengthof(tbl), d, 0, pc, {c1, c2, c3}, proc, {p1, p2}, {r1, r2}, m, \
{a1, a2, a3}, {{im1, 0}, {im2, 0}, {im3, 0}}, pr, clim, bev, col, in, intx, s1, s2, s3, STR_UNDEFINED, {ai1, ai2, ai3, ai4}, {ag1, ag2, ag3, ag4}, \
sndc, snd, 0, 0, true, {INVALID_INDUSTRYTYPE, 0, NULL, NULL, INVALID_INDUSTRYTYPE}}
sndc, snd, 0, 0, true, GRFFileProps(INVALID_INDUSTRYTYPE)}
/* Format:
tile table count and sounds table
cost multiplier appear chances(4ingame, 4random) map colour
@@ -1581,7 +1581,7 @@ static const IndustrySpec _origin_industry_specs[NEW_INDUSTRYOFFSET] = {
* @param a2 next frame of animation
* @param a3 chooses between animation or construction state
*/
#define MT(ca1, c1, ca2, c2, ca3, c3, sl, a1, a2, a3) {{c1, c2, c3}, {ca1, ca2, ca3}, sl, a1, a2, a3, 0, 0xFFFF, 2, 0, INDTILE_SPECIAL_NONE, true, {INVALID_INDUSTRYTILE, 0, NULL, NULL, INVALID_INDUSTRYTILE}}
#define MT(ca1, c1, ca2, c2, ca3, c3, sl, a1, a2, a3) {{c1, c2, c3}, {ca1, ca2, ca3}, sl, a1, a2, a3, 0, 0xFFFF, 2, 0, INDTILE_SPECIAL_NONE, true, GRFFileProps(INVALID_INDUSTRYTILE)}
static const IndustryTileSpec _origin_industry_tile_specs[NEW_INDUSTRYTILEOFFSET] = {
/* Coal Mine */
MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),